diff --git a/libpixelflinger/Android.mk b/libpixelflinger/Android.mk
index 6491d243b29c7e253c4a38362140a6a63c5daac5..ed2ab5e72557aeb44bead3ccaac428065e7d610f 100644
--- a/libpixelflinger/Android.mk
+++ b/libpixelflinger/Android.mk
@@ -1,17 +1,6 @@
 LOCAL_PATH:= $(call my-dir)
 include $(CLEAR_VARS)
 
-#
-# ARMv6 specific objects
-#
-
-ifeq ($(TARGET_ARCH),arm)
-LOCAL_ASFLAGS := -march=armv6
-LOCAL_SRC_FILES := rotate90CW_4x4_16v6.S
-LOCAL_MODULE := libpixelflinger_armv6
-include $(BUILD_STATIC_LIBRARY)
-endif
-
 #
 # C/C++ and ARMv5 objects
 #
@@ -77,10 +66,6 @@ ifneq ($(BUILD_TINY_ANDROID),true)
 LOCAL_SHARED_LIBRARIES += libhardware_legacy
 LOCAL_CFLAGS += -DWITH_LIB_HARDWARE
 endif
-
-ifeq ($(TARGET_ARCH),arm)
-LOCAL_WHOLE_STATIC_LIBRARIES := libpixelflinger_armv6
-endif
 include $(BUILD_SHARED_LIBRARY)
 
 #
@@ -91,9 +76,6 @@ include $(CLEAR_VARS)
 LOCAL_MODULE:= libpixelflinger_static
 LOCAL_SRC_FILES := $(PIXELFLINGER_SRC_FILES)
 LOCAL_CFLAGS := $(PIXELFLINGER_CFLAGS) 
-ifeq ($(TARGET_ARCH),arm)
-LOCAL_WHOLE_STATIC_LIBRARIES := libpixelflinger_armv6
-endif
 include $(BUILD_STATIC_LIBRARY)
 
 
diff --git a/libpixelflinger/codeflinger/ARMAssembler.cpp b/libpixelflinger/codeflinger/ARMAssembler.cpp
index d3720c3ee168eb9acf1443a2b237ace49c6371ae..4726a08ecd493bf56cadc630fd683d2cd70347df 100644
--- a/libpixelflinger/codeflinger/ARMAssembler.cpp
+++ b/libpixelflinger/codeflinger/ARMAssembler.cpp
@@ -334,7 +334,7 @@ void ARMAssembler::LDM(int cc, int dir,
 
 void ARMAssembler::STM(int cc, int dir,
         int Rn, int W, uint32_t reg_list)
-{   //                    FA EA FD ED      IB IA DB DA
+{   //                    ED FD EA FA      IB IA DB DA
     const uint8_t P[8] = { 0, 1, 0, 1,      1, 0, 1, 0 };
     const uint8_t U[8] = { 0, 0, 1, 1,      1, 1, 0, 0 };
     *mPC++ = (cc<<28) | (4<<25) | (uint32_t(P[dir])<<24) |
@@ -433,6 +433,16 @@ void ARMAssembler::UXTB16(int cc, int Rd, int Rm, int rotate)
 {
     *mPC++ = (cc<<28) | 0x6CF0070 | (Rd<<12) | ((rotate >> 3) << 10) | Rm;
 }
+#if 0
+#pragma mark -
+#pragma mark Bit manipulation (ARMv7+ only)...
+#endif
+
+// Bit manipulation (ARMv7+ only)...
+void ARMAssembler::UBFX(int cc, int Rd, int Rn, int lsb, int width)
+{
+    *mPC++ = (cc<<28) | 0x7E00000 | ((width-1)<<16) | (Rd<<12) | (lsb<<7) | 0x50 | Rn;
+}
 
 }; // namespace android
 
diff --git a/libpixelflinger/codeflinger/ARMAssembler.h b/libpixelflinger/codeflinger/ARMAssembler.h
index a667cb511259bbe44568ab5ac59de8ab1cceed89..e7f038ae494b9d3c18bb4558eb2dc8c369b758d0 100644
--- a/libpixelflinger/codeflinger/ARMAssembler.h
+++ b/libpixelflinger/codeflinger/ARMAssembler.h
@@ -124,6 +124,7 @@ public:
     virtual void SMLAW(int cc, int y,
                 int Rd, int Rm, int Rs, int Rn);
     virtual void UXTB16(int cc, int Rd, int Rm, int rotate);
+    virtual void UBFX(int cc, int Rd, int Rn, int lsb, int width);
 
 private:
                 ARMAssembler(const ARMAssembler& rhs);
diff --git a/libpixelflinger/codeflinger/ARMAssemblerInterface.h b/libpixelflinger/codeflinger/ARMAssemblerInterface.h
index ff6af2a22b20e9955dd91843406f19ed4ca598c2..796342a06aebfae2f4503224b0b47086a9a9cac6 100644
--- a/libpixelflinger/codeflinger/ARMAssemblerInterface.h
+++ b/libpixelflinger/codeflinger/ARMAssemblerInterface.h
@@ -206,6 +206,9 @@ public:
     // byte/half word extract...
     virtual void UXTB16(int cc, int Rd, int Rm, int rotate) = 0;
 
+    // bit manipulation...
+    virtual void UBFX(int cc, int Rd, int Rn, int lsb, int width) = 0;
+
     // -----------------------------------------------------------------------
     // convenience...
     // -----------------------------------------------------------------------
diff --git a/libpixelflinger/codeflinger/ARMAssemblerProxy.cpp b/libpixelflinger/codeflinger/ARMAssemblerProxy.cpp
index 7c422dbadb2d9c3d4dd2685b0dfa74fc27f99d04..c57d7daa962079fac66fc0610223225194e8b492 100644
--- a/libpixelflinger/codeflinger/ARMAssemblerProxy.cpp
+++ b/libpixelflinger/codeflinger/ARMAssemblerProxy.cpp
@@ -199,5 +199,9 @@ void ARMAssemblerProxy::UXTB16(int cc, int Rd, int Rm, int rotate) {
     mTarget->UXTB16(cc, Rd, Rm, rotate);
 }
 
+void ARMAssemblerProxy::UBFX(int cc, int Rd, int Rn, int lsb, int width) {
+    mTarget->UBFX(cc, Rd, Rn, lsb, width);
+}
+
 }; // namespace android
 
diff --git a/libpixelflinger/codeflinger/ARMAssemblerProxy.h b/libpixelflinger/codeflinger/ARMAssemblerProxy.h
index 9134cce6f1708b882b5c67ca1e791ecb74cfe9e9..8c7f2707f06e9bc53f98ab8e904dd2e862785358 100644
--- a/libpixelflinger/codeflinger/ARMAssemblerProxy.h
+++ b/libpixelflinger/codeflinger/ARMAssemblerProxy.h
@@ -115,6 +115,7 @@ public:
                 int Rd, int Rm, int Rs, int Rn);
 
     virtual void UXTB16(int cc, int Rd, int Rm, int rotate);
+    virtual void UBFX(int cc, int Rd, int Rn, int lsb, int width);
 
 private:
     ARMAssemblerInterface*  mTarget;
diff --git a/libpixelflinger/codeflinger/disassem.c b/libpixelflinger/codeflinger/disassem.c
index c17f3ecc1d2e5526e15b1ccffd1a9ba65d452af0..aeb80340a7ab5269166dca07543b634c8455f741 100644
--- a/libpixelflinger/codeflinger/disassem.c
+++ b/libpixelflinger/codeflinger/disassem.c
@@ -81,6 +81,8 @@
  * g - 2nd fp operand (register) (bits 16-18)
  * h - 3rd fp operand (register/immediate) (bits 0-4)
  * j - xtb rotate literal (bits 10-11)
+ * i - bfx lsb literal (bits 7-11)
+ * w - bfx width literal (bits 16-20)
  * b - branch address
  * t - thumb branch address (bits 24, 0-23)
  * k - breakpoint comment (bits 0-3, 8-19)
@@ -124,6 +126,7 @@ static const struct arm32_insn arm32_i[] = {
     { 0x0fe000f0, 0x00a00090, "umlal",	"Sdnms" },
     { 0x0fe000f0, 0x00e00090, "smlal",	"Sdnms" },
     { 0x0fff03f0, 0x06cf0070, "uxtb16", "dmj" },
+    { 0x0fe00070, 0x07e00050, "ubfx",   "dmiw" },
     { 0x0d700000, 0x04200000, "strt",	"daW" },
     { 0x0d700000, 0x04300000, "ldrt",	"daW" },
     { 0x0d700000, 0x04600000, "strbt",	"daW" },
@@ -412,6 +415,14 @@ disasm(const disasm_interface_t *di, u_int loc, int altfmt)
 		case 'j':
 			di->di_printf("ror #%d", ((insn >> 10) & 3) << 3);
 			break;
+        /* i - bfx lsb literal (bits 7-11) */
+        case 'i':
+            di->di_printf("#%d", (insn >> 7) & 31);
+            break;
+        /* w - bfx width literal (bits 16-20) */
+        case 'w':
+            di->di_printf("#%d", 1 + ((insn >> 16) & 31));
+            break;
 		/* b - branch address */
 		case 'b':
 			branch = ((insn << 2) & 0x03ffffff);
diff --git a/libpixelflinger/codeflinger/load_store.cpp b/libpixelflinger/codeflinger/load_store.cpp
index 93c5825797275eafb5cff63eadc0b1bd5f35dac5..ed20a00117eb46be7788bd46cef83137db522971 100644
--- a/libpixelflinger/codeflinger/load_store.cpp
+++ b/libpixelflinger/codeflinger/load_store.cpp
@@ -18,9 +18,12 @@
 #include <assert.h>
 #include <stdio.h>
 #include <cutils/log.h>
-
 #include "codeflinger/GGLAssembler.h"
 
+#ifdef __ARM_ARCH__
+#include <machine/cpu-features.h>
+#endif
+
 namespace android {
 
 // ----------------------------------------------------------------------------
@@ -110,6 +113,20 @@ void GGLAssembler::extract(integer_t& d, int s, int h, int l, int bits)
     assert(maskLen<=8);
     assert(h);
     
+#if __ARM_ARCH__ >= 7
+    const int mask = (1<<maskLen)-1;
+    if ((h == bits) && !l && (s != d.reg)) {
+        MOV(AL, 0, d.reg, s);                   // component = packed;
+    } else if ((h == bits) && l) {
+        MOV(AL, 0, d.reg, reg_imm(s, LSR, l));  // component = packed >> l;
+    } else if (!l && isValidImmediate(mask)) {
+        AND(AL, 0, d.reg, s, imm(mask));        // component = packed & mask;
+    } else if (!l && isValidImmediate(~mask)) {
+        BIC(AL, 0, d.reg, s, imm(~mask));       // component = packed & mask;
+    } else {
+        UBFX(AL, d.reg, s, l, maskLen);         // component = (packed & mask) >> l;
+    }
+#else
     if (h != bits) {
         const int mask = ((1<<maskLen)-1) << l;
         if (isValidImmediate(mask)) {
@@ -132,6 +149,7 @@ void GGLAssembler::extract(integer_t& d, int s, int h, int l, int bits)
     if (s != d.reg) {
         MOV(AL, 0, d.reg, s);
     }
+#endif
 
     d.s = maskLen;
 }
diff --git a/libpixelflinger/col32cb16blend.S b/libpixelflinger/col32cb16blend.S
index 1450bde84b545588aa485dc5a3bf879f3304cb59..1831255d2ad97849e37bc484a65986d046251070 100644
--- a/libpixelflinger/col32cb16blend.S
+++ b/libpixelflinger/col32cb16blend.S
@@ -1,20 +1,19 @@
 /* libs/pixelflinger/col32cb16blend.S
-**
-** (C) COPYRIGHT 2009 ARM Limited.
-**
-** Licensed under the Apache License, Version 2.0 (the "License"); 
-** you may not use this file except in compliance with the License. 
-** You may obtain a copy of the License at 
-**
-**     http://www.apache.org/licenses/LICENSE-2.0 
-**
-** Unless required by applicable law or agreed to in writing, software 
-** distributed under the License is distributed on an "AS IS" BASIS, 
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
-** See the License for the specific language governing permissions and 
-** limitations under the License.
-**
-*/
+ *
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
 
     .text
     .align
diff --git a/libpixelflinger/col32cb16blend_neon.S b/libpixelflinger/col32cb16blend_neon.S
index 17b0d01a846764b6fc0ed2fe0fdeeadc69b64141..cbd54d1feb7f15a915cb80570e5f063a4ed37671 100644
--- a/libpixelflinger/col32cb16blend_neon.S
+++ b/libpixelflinger/col32cb16blend_neon.S
@@ -1,20 +1,20 @@
 /* libs/pixelflinger/col32cb16blend_neon.S
-**
-** (C) COPYRIGHT 2009 ARM Limited.
-**
-** Licensed under the Apache License, Version 2.0 (the "License"); 
-** you may not use this file except in compliance with the License. 
-** You may obtain a copy of the License at 
-**
-**     http://www.apache.org/licenses/LICENSE-2.0 
-**
-** Unless required by applicable law or agreed to in writing, software 
-** distributed under the License is distributed on an "AS IS" BASIS, 
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
-** See the License for the specific language governing permissions and 
-** limitations under the License.
-**
-*/
+ *
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
 
     .text
     .align
diff --git a/libpixelflinger/raster.cpp b/libpixelflinger/raster.cpp
index d751202945aaa5d6264df497c096a7569e81ed9b..32b2a97aaf52c5fca48bc09cde4a6b854d1545ac 100644
--- a/libpixelflinger/raster.cpp
+++ b/libpixelflinger/raster.cpp
@@ -143,7 +143,7 @@ void ggl_copyPixels(void* con, GGLint xs, GGLint ys,
 
 using namespace android;
 
-GGLint gglBitBlti(GGLContext* con, int tmu, GGLint crop[4], GGLint where[4])
+GGLint gglBitBlit(GGLContext* con, int tmu, GGLint crop[4], GGLint where[4])
 {
     GGL_CONTEXT(c, (void*)con);
 
diff --git a/libpixelflinger/scanline.cpp b/libpixelflinger/scanline.cpp
index a2f43eb0816dd1ac42678da700b556df89ef5af8..8fba14740b6520654ff481061157e79088bcbc8f 100644
--- a/libpixelflinger/scanline.cpp
+++ b/libpixelflinger/scanline.cpp
@@ -1,6 +1,6 @@
 /* libs/pixelflinger/scanline.cpp
 **
-** Copyright 2006, The Android Open Source Project
+** Copyright 2006-2011, The Android Open Source Project
 **
 ** Licensed under the Apache License, Version 2.0 (the "License"); 
 ** you may not use this file except in compliance with the License. 
@@ -57,6 +57,11 @@
 
 #define DEBUG__CODEGEN_ONLY     0
 
+/* Set to 1 to dump to the log the states that need a new
+ * code-generated scanline callback, i.e. those that don't
+ * have a corresponding shortcut function.
+ */
+#define DEBUG_NEEDS  0
 
 #define ASSEMBLY_SCRATCH_SIZE   2048
 
@@ -79,8 +84,21 @@ static void scanline(context_t* c);
 static void scanline_perspective(context_t* c);
 static void scanline_perspective_single(context_t* c);
 static void scanline_t32cb16blend(context_t* c);
+static void scanline_t32cb16blend_dither(context_t* c);
+static void scanline_t32cb16blend_srca(context_t* c);
+static void scanline_t32cb16blend_clamp(context_t* c);
+static void scanline_t32cb16blend_clamp_dither(context_t* c);
+static void scanline_t32cb16blend_clamp_mod(context_t* c);
+static void scanline_x32cb16blend_clamp_mod(context_t* c);
+static void scanline_t32cb16blend_clamp_mod_dither(context_t* c);
+static void scanline_x32cb16blend_clamp_mod_dither(context_t* c);
 static void scanline_t32cb16(context_t* c);
+static void scanline_t32cb16_dither(context_t* c);
+static void scanline_t32cb16_clamp(context_t* c);
+static void scanline_t32cb16_clamp_dither(context_t* c);
 static void scanline_col32cb16blend(context_t* c);
+static void scanline_t16cb16_clamp(context_t* c);
+static void scanline_t16cb16blend_clamp_mod(context_t* c);
 static void scanline_memcpy(context_t* c);
 static void scanline_memset8(context_t* c);
 static void scanline_memset16(context_t* c);
@@ -99,6 +117,13 @@ extern "C" void scanline_col32cb16blend_arm(uint16_t *dst, uint32_t col, size_t
 
 // ----------------------------------------------------------------------------
 
+static inline uint16_t  convertAbgr8888ToRgb565(uint32_t  pix)
+{
+    return uint16_t( ((pix << 8) & 0xf800) |
+                      ((pix >> 5) & 0x07e0) |
+                      ((pix >> 19) & 0x001f) );
+}
+
 struct shortcut_t {
     needs_filter_t  filter;
     const char*     desc;
@@ -107,13 +132,95 @@ struct shortcut_t {
 };
 
 // Keep in sync with needs
+
+/* To understand the values here, have a look at:
+ *     system/core/include/private/pixelflinger/ggl_context.h
+ *
+ * Especially the lines defining and using GGL_RESERVE_NEEDS
+ *
+ * Quick reminders:
+ *   - the last nibble of the first value is the destination buffer format.
+ *   - the last nibble of the third value is the source texture format
+ *   - formats: 4=rgb565 1=abgr8888 2=xbgr8888
+ *
+ * In the descriptions below:
+ *
+ *   SRC      means we copy the source pixels to the destination
+ *
+ *   SRC_OVER means we blend the source pixels to the destination
+ *            with dstFactor = 1-srcA, srcFactor=1  (premultiplied source).
+ *            This mode is otherwise called 'blend'.
+ *
+ *   SRCA_OVER means we blend the source pixels to the destination
+ *             with dstFactor=srcA*(1-srcA) srcFactor=srcA (non-premul source).
+ *             This mode is otherwise called 'blend_srca'
+ *
+ *   clamp    means we fetch source pixels from a texture with u/v clamping
+ *
+ *   mod      means the source pixels are modulated (multiplied) by the
+ *            a/r/g/b of the current context's color. Typically used for
+ *            fade-in / fade-out.
+ *
+ *   dither   means we dither 32 bit values to 16 bits
+ */
 static shortcut_t shortcuts[] = {
     { { { 0x03515104, 0x00000077, { 0x00000A01, 0x00000000 } },
         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
-        "565 fb, 8888 tx, blend", scanline_t32cb16blend, init_y_noop },
+        "565 fb, 8888 tx, blend SRC_OVER", scanline_t32cb16blend, init_y_noop },
     { { { 0x03010104, 0x00000077, { 0x00000A01, 0x00000000 } },
         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
-        "565 fb, 8888 tx", scanline_t32cb16, init_y_noop  },  
+        "565 fb, 8888 tx, SRC", scanline_t32cb16, init_y_noop  },
+    /* same as first entry, but with dithering */
+    { { { 0x03515104, 0x00000177, { 0x00000A01, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, 8888 tx, blend SRC_OVER dither", scanline_t32cb16blend_dither, init_y_noop },
+    /* same as second entry, but with dithering */
+    { { { 0x03010104, 0x00000177, { 0x00000A01, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, 8888 tx, SRC dither", scanline_t32cb16_dither, init_y_noop  },
+    /* this is used during the boot animation - CHEAT: ignore dithering */
+    { { { 0x03545404, 0x00000077, { 0x00000A01, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFEFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, 8888 tx, blend dst:ONE_MINUS_SRCA src:SRCA", scanline_t32cb16blend_srca, init_y_noop },
+    /* special case for arbitrary texture coordinates (think scaling) */
+    { { { 0x03515104, 0x00000077, { 0x00000001, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, 8888 tx, SRC_OVER clamp", scanline_t32cb16blend_clamp, init_y },
+    { { { 0x03515104, 0x00000177, { 0x00000001, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, 8888 tx, SRC_OVER clamp dither", scanline_t32cb16blend_clamp_dither, init_y },
+    /* another case used during emulation */
+    { { { 0x03515104, 0x00000077, { 0x00001001, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, 8888 tx, SRC_OVER clamp modulate", scanline_t32cb16blend_clamp_mod, init_y },
+    /* and this */
+    { { { 0x03515104, 0x00000077, { 0x00001002, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, x888 tx, SRC_OVER clamp modulate", scanline_x32cb16blend_clamp_mod, init_y },
+    { { { 0x03515104, 0x00000177, { 0x00001001, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, 8888 tx, SRC_OVER clamp modulate dither", scanline_t32cb16blend_clamp_mod_dither, init_y },
+    { { { 0x03515104, 0x00000177, { 0x00001002, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, x888 tx, SRC_OVER clamp modulate dither", scanline_x32cb16blend_clamp_mod_dither, init_y },
+    { { { 0x03010104, 0x00000077, { 0x00000001, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, 8888 tx, SRC clamp", scanline_t32cb16_clamp, init_y  },
+    { { { 0x03010104, 0x00000077, { 0x00000002, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, x888 tx, SRC clamp", scanline_t32cb16_clamp, init_y  },
+    { { { 0x03010104, 0x00000177, { 0x00000001, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, 8888 tx, SRC clamp dither", scanline_t32cb16_clamp_dither, init_y  },
+    { { { 0x03010104, 0x00000177, { 0x00000002, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, x888 tx, SRC clamp dither", scanline_t32cb16_clamp_dither, init_y  },
+    { { { 0x03010104, 0x00000077, { 0x00000004, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, 565 tx, SRC clamp", scanline_t16cb16_clamp, init_y  },
+    { { { 0x03515104, 0x00000077, { 0x00001004, 0x00000000 } },
+        { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } },
+        "565 fb, 565 tx, SRC_OVER clamp", scanline_t16cb16blend_clamp_mod, init_y  },
     { { { 0x03515104, 0x00000077, { 0x00000000, 0x00000000 } },
         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0xFFFFFFFF } } },
         "565 fb, 8888 fixed color", scanline_col32cb16blend, init_y_packed  },  
@@ -243,6 +350,12 @@ static void pick_scanline(context_t* c)
         }
     }
 
+#ifdef DEBUG_NEEDS
+    LOGI("Needs: n=0x%08x p=0x%08x t0=0x%08x t1=0x%08x",
+         c->state.needs.n, c->state.needs.p,
+         c->state.needs.t[0], c->state.needs.t[1]);
+#endif
+
 #endif // DEBUG__CODEGEN_ONLY
 
     c->init_y = init_y;
@@ -797,6 +910,678 @@ discard:
 #pragma mark Scanline
 #endif
 
+/* Used to parse a 32-bit source texture linearly. Usage is:
+ *
+ * horz_iterator32  hi(context);
+ * while (...) {
+ *    uint32_t  src_pixel = hi.get_pixel32();
+ *    ...
+ * }
+ *
+ * Use only for one-to-one texture mapping.
+ */
+struct horz_iterator32 {
+    horz_iterator32(context_t* c) {
+        const int x = c->iterators.xl;
+        const int y = c->iterators.y;
+        texture_t& tx = c->state.texture[0];
+        const int32_t u = (tx.shade.is0>>16) + x;
+        const int32_t v = (tx.shade.it0>>16) + y;
+        m_src = reinterpret_cast<uint32_t*>(tx.surface.data)+(u+(tx.surface.stride*v));
+    }
+    uint32_t  get_pixel32() {
+        return *m_src++;
+    }
+protected:
+    uint32_t* m_src;
+};
+
+/* A variant for 16-bit source textures. */
+struct horz_iterator16 {
+    horz_iterator16(context_t* c) {
+        const int x = c->iterators.xl;
+        const int y = c->iterators.y;
+        texture_t& tx = c->state.texture[0];
+        const int32_t u = (tx.shade.is0>>16) + x;
+        const int32_t v = (tx.shade.it0>>16) + y;
+        m_src = reinterpret_cast<uint16_t*>(tx.surface.data)+(u+(tx.surface.stride*v));
+    }
+    uint16_t  get_pixel16() {
+        return *m_src++;
+    }
+protected:
+    uint16_t* m_src;
+};
+
+/* A clamp iterator is used to iterate inside a texture with GGL_CLAMP.
+ * After initialization, call get_src16() or get_src32() to get the current
+ * texture pixel value.
+ */
+struct clamp_iterator {
+    clamp_iterator(context_t* c) {
+        const int xs = c->iterators.xl;
+        texture_t& tx = c->state.texture[0];
+        texture_iterators_t& ti = tx.iterators;
+        m_s = (xs * ti.dsdx) + ti.ydsdy;
+        m_t = (xs * ti.dtdx) + ti.ydtdy;
+        m_ds = ti.dsdx;
+        m_dt = ti.dtdx;
+        m_width_m1 = tx.surface.width - 1;
+        m_height_m1 = tx.surface.height - 1;
+        m_data = tx.surface.data;
+        m_stride = tx.surface.stride;
+    }
+    uint16_t get_pixel16() {
+        int  u, v;
+        get_uv(u, v);
+        uint16_t* src = reinterpret_cast<uint16_t*>(m_data) + (u + (m_stride*v));
+        return src[0];
+    }
+    uint32_t get_pixel32() {
+        int  u, v;
+        get_uv(u, v);
+        uint32_t* src = reinterpret_cast<uint32_t*>(m_data) + (u + (m_stride*v));
+        return src[0];
+    }
+private:
+    void   get_uv(int& u, int& v) {
+        int  uu = m_s >> 16;
+        int  vv = m_t >> 16;
+        if (uu < 0)
+            uu = 0;
+        if (uu > m_width_m1)
+            uu = m_width_m1;
+        if (vv < 0)
+            vv = 0;
+        if (vv > m_height_m1)
+            vv = m_height_m1;
+        u = uu;
+        v = vv;
+        m_s += m_ds;
+        m_t += m_dt;
+    }
+
+    GGLfixed  m_s, m_t;
+    GGLfixed  m_ds, m_dt;
+    int       m_width_m1, m_height_m1;
+    uint8_t*  m_data;
+    int       m_stride;
+};
+
+/*
+ * The 'horizontal clamp iterator' variant corresponds to the case where
+ * the 'v' coordinate doesn't change. This is useful to avoid one mult and
+ * extra adds / checks per pixels, if the blending/processing operation after
+ * this is very fast.
+ */
+static int is_context_horizontal(const context_t* c) {
+    return (c->state.texture[0].iterators.dtdx == 0);
+}
+
+struct horz_clamp_iterator {
+    uint16_t  get_pixel16() {
+        int  u = m_s >> 16;
+        m_s += m_ds;
+        if (u < 0)
+            u = 0;
+        if (u > m_width_m1)
+            u = m_width_m1;
+        const uint16_t* src = reinterpret_cast<const uint16_t*>(m_data);
+        return src[u];
+    }
+    uint32_t  get_pixel32() {
+        int  u = m_s >> 16;
+        m_s += m_ds;
+        if (u < 0)
+            u = 0;
+        if (u > m_width_m1)
+            u = m_width_m1;
+        const uint32_t* src = reinterpret_cast<const uint32_t*>(m_data);
+        return src[u];
+    }
+protected:
+    void init(const context_t* c, int shift);
+    GGLfixed       m_s;
+    GGLfixed       m_ds;
+    int            m_width_m1;
+    const uint8_t* m_data;
+};
+
+void horz_clamp_iterator::init(const context_t* c, int shift)
+{
+    const int xs = c->iterators.xl;
+    const texture_t& tx = c->state.texture[0];
+    const texture_iterators_t& ti = tx.iterators;
+    m_s = (xs * ti.dsdx) + ti.ydsdy;
+    m_ds = ti.dsdx;
+    m_width_m1 = tx.surface.width-1;
+    m_data = tx.surface.data;
+
+    GGLfixed t = (xs * ti.dtdx) + ti.ydtdy;
+    int      v = t >> 16;
+    if (v < 0)
+        v = 0;
+    else if (v >= (int)tx.surface.height)
+        v = (int)tx.surface.height-1;
+
+    m_data += (tx.surface.stride*v) << shift;
+}
+
+struct horz_clamp_iterator16 : horz_clamp_iterator {
+    horz_clamp_iterator16(const context_t* c) {
+        init(c,1);
+    };
+};
+
+struct horz_clamp_iterator32 : horz_clamp_iterator {
+    horz_clamp_iterator32(context_t* c) {
+        init(c,2);
+    };
+};
+
+/* This is used to perform dithering operations.
+ */
+struct ditherer {
+    ditherer(const context_t* c) {
+        const int x = c->iterators.xl;
+        const int y = c->iterators.y;
+        m_line = &c->ditherMatrix[ ((y & GGL_DITHER_MASK)<<GGL_DITHER_ORDER_SHIFT) ];
+        m_index = x & GGL_DITHER_MASK;
+    }
+    void step(void) {
+        m_index++;
+    }
+    int  get_value(void) {
+        int ret = m_line[m_index & GGL_DITHER_MASK];
+        m_index++;
+        return ret;
+    }
+    uint16_t abgr8888ToRgb565(uint32_t s) {
+        uint32_t r = s & 0xff;
+        uint32_t g = (s >> 8) & 0xff;
+        uint32_t b = (s >> 16) & 0xff;
+        return rgb888ToRgb565(r,g,b);
+    }
+    /* The following assumes that r/g/b are in the 0..255 range each */
+    uint16_t rgb888ToRgb565(uint32_t& r, uint32_t& g, uint32_t &b) {
+        int threshold = get_value();
+        /* dither in on GGL_DITHER_BITS, and each of r, g, b is on 8 bits */
+        r += (threshold >> (GGL_DITHER_BITS-8 +5));
+        g += (threshold >> (GGL_DITHER_BITS-8 +6));
+        b += (threshold >> (GGL_DITHER_BITS-8 +5));
+        if (r > 0xff)
+            r = 0xff;
+        if (g > 0xff)
+            g = 0xff;
+        if (b > 0xff)
+            b = 0xff;
+        return uint16_t(((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3));
+    }
+protected:
+    const uint8_t* m_line;
+    int            m_index;
+};
+
+/* This structure is used to blend (SRC_OVER) 32-bit source pixels
+ * onto 16-bit destination ones. Usage is simply:
+ *
+ *   blender.blend(<32-bit-src-pixel-value>,<ptr-to-16-bit-dest-pixel>)
+ */
+struct blender_32to16 {
+    blender_32to16(context_t* c) { }
+    void write(uint32_t s, uint16_t* dst) {
+        if (s == 0)
+            return;
+        s = GGL_RGBA_TO_HOST(s);
+        int sA = (s>>24);
+        if (sA == 0xff) {
+            *dst = convertAbgr8888ToRgb565(s);
+        } else {
+            int f = 0x100 - (sA + (sA>>7));
+            int sR = (s >> (   3))&0x1F;
+            int sG = (s >> ( 8+2))&0x3F;
+            int sB = (s >> (16+3))&0x1F;
+            uint16_t d = *dst;
+            int dR = (d>>11)&0x1f;
+            int dG = (d>>5)&0x3f;
+            int dB = (d)&0x1f;
+            sR += (f*dR)>>8;
+            sG += (f*dG)>>8;
+            sB += (f*dB)>>8;
+            *dst = uint16_t((sR<<11)|(sG<<5)|sB);
+        }
+    }
+    void write(uint32_t s, uint16_t* dst, ditherer& di) {
+        if (s == 0) {
+            di.step();
+            return;
+        }
+        s = GGL_RGBA_TO_HOST(s);
+        int sA = (s>>24);
+        if (sA == 0xff) {
+            *dst = di.abgr8888ToRgb565(s);
+        } else {
+            int threshold = di.get_value() << (8 - GGL_DITHER_BITS);
+            int f = 0x100 - (sA + (sA>>7));
+            int sR = (s >> (   3))&0x1F;
+            int sG = (s >> ( 8+2))&0x3F;
+            int sB = (s >> (16+3))&0x1F;
+            uint16_t d = *dst;
+            int dR = (d>>11)&0x1f;
+            int dG = (d>>5)&0x3f;
+            int dB = (d)&0x1f;
+            sR = ((sR << 8) + f*dR + threshold)>>8;
+            sG = ((sG << 8) + f*dG + threshold)>>8;
+            sB = ((sB << 8) + f*dB + threshold)>>8;
+            if (sR > 0x1f) sR = 0x1f;
+            if (sG > 0x3f) sG = 0x3f;
+            if (sB > 0x1f) sB = 0x1f;
+            *dst = uint16_t((sR<<11)|(sG<<5)|sB);
+        }
+    }
+};
+
+/* This blender does the same for the 'blend_srca' operation.
+ * where dstFactor=srcA*(1-srcA) srcFactor=srcA
+ */
+struct blender_32to16_srcA {
+    blender_32to16_srcA(const context_t* c) { }
+    void write(uint32_t s, uint16_t* dst) {
+        if (!s) {
+            return;
+        }
+        uint16_t d = *dst;
+        s = GGL_RGBA_TO_HOST(s);
+        int sR = (s >> (   3))&0x1F;
+        int sG = (s >> ( 8+2))&0x3F;
+        int sB = (s >> (16+3))&0x1F;
+        int sA = (s>>24);
+        int f1 = (sA + (sA>>7));
+        int f2 = 0x100-f1;
+        int dR = (d>>11)&0x1f;
+        int dG = (d>>5)&0x3f;
+        int dB = (d)&0x1f;
+        sR = (f1*sR + f2*dR)>>8;
+        sG = (f1*sG + f2*dG)>>8;
+        sB = (f1*sB + f2*dB)>>8;
+        *dst = uint16_t((sR<<11)|(sG<<5)|sB);
+    }
+};
+
+/* Common init code the modulating blenders */
+struct blender_modulate {
+    void init(const context_t* c) {
+        const int r = c->iterators.ydrdy >> (GGL_COLOR_BITS-8);
+        const int g = c->iterators.ydgdy >> (GGL_COLOR_BITS-8);
+        const int b = c->iterators.ydbdy >> (GGL_COLOR_BITS-8);
+        const int a = c->iterators.ydady >> (GGL_COLOR_BITS-8);
+        m_r = r + (r >> 7);
+        m_g = g + (g >> 7);
+        m_b = b + (b >> 7);
+        m_a = a + (a >> 7);
+    }
+protected:
+    int m_r, m_g, m_b, m_a;
+};
+
+/* This blender does a normal blend after modulation.
+ */
+struct blender_32to16_modulate : blender_modulate {
+    blender_32to16_modulate(const context_t* c) {
+        init(c);
+    }
+    void write(uint32_t s, uint16_t* dst) {
+        // blend source and destination
+        if (!s) {
+            return;
+        }
+        s = GGL_RGBA_TO_HOST(s);
+
+        /* We need to modulate s */
+        uint32_t  sA = (s >> 24);
+        uint32_t  sB = (s >> 16) & 0xff;
+        uint32_t  sG = (s >> 8) & 0xff;
+        uint32_t  sR = s & 0xff;
+
+        sA = (sA*m_a) >> 8;
+        /* Keep R/G/B scaled to 5.8 or 6.8 fixed float format */
+        sR = (sR*m_r) >> (8 - 5);
+        sG = (sG*m_g) >> (8 - 6);
+        sB = (sB*m_b) >> (8 - 5);
+
+        /* Now do a normal blend */
+        int f = 0x100 - (sA + (sA>>7));
+        uint16_t d = *dst;
+        int dR = (d>>11)&0x1f;
+        int dG = (d>>5)&0x3f;
+        int dB = (d)&0x1f;
+        sR = (sR + f*dR)>>8;
+        sG = (sG + f*dG)>>8;
+        sB = (sB + f*dB)>>8;
+        *dst = uint16_t((sR<<11)|(sG<<5)|sB);
+    }
+    void write(uint32_t s, uint16_t* dst, ditherer& di) {
+        // blend source and destination
+        if (!s) {
+            di.step();
+            return;
+        }
+        s = GGL_RGBA_TO_HOST(s);
+
+        /* We need to modulate s */
+        uint32_t  sA = (s >> 24);
+        uint32_t  sB = (s >> 16) & 0xff;
+        uint32_t  sG = (s >> 8) & 0xff;
+        uint32_t  sR = s & 0xff;
+
+        sA = (sA*m_a) >> 8;
+        /* keep R/G/B scaled to 5.8 or 6.8 fixed float format */
+        sR = (sR*m_r) >> (8 - 5);
+        sG = (sG*m_g) >> (8 - 6);
+        sB = (sB*m_b) >> (8 - 5);
+
+        /* Scale threshold to 0.8 fixed float format */
+        int threshold = di.get_value() << (8 - GGL_DITHER_BITS);
+        int f = 0x100 - (sA + (sA>>7));
+        uint16_t d = *dst;
+        int dR = (d>>11)&0x1f;
+        int dG = (d>>5)&0x3f;
+        int dB = (d)&0x1f;
+        sR = (sR + f*dR + threshold)>>8;
+        sG = (sG + f*dG + threshold)>>8;
+        sB = (sB + f*dB + threshold)>>8;
+        if (sR > 0x1f) sR = 0x1f;
+        if (sG > 0x3f) sG = 0x3f;
+        if (sB > 0x1f) sB = 0x1f;
+        *dst = uint16_t((sR<<11)|(sG<<5)|sB);
+    }
+};
+
+/* same as 32to16_modulate, except that the input is xRGB, instead of ARGB */
+struct blender_x32to16_modulate : blender_modulate {
+    blender_x32to16_modulate(const context_t* c) {
+        init(c);
+    }
+    void write(uint32_t s, uint16_t* dst) {
+        s = GGL_RGBA_TO_HOST(s);
+
+        uint32_t  sB = (s >> 16) & 0xff;
+        uint32_t  sG = (s >> 8) & 0xff;
+        uint32_t  sR = s & 0xff;
+
+        /* Keep R/G/B in 5.8 or 6.8 format */
+        sR = (sR*m_r) >> (8 - 5);
+        sG = (sG*m_g) >> (8 - 6);
+        sB = (sB*m_b) >> (8 - 5);
+
+        int f = 0x100 - m_a;
+        uint16_t d = *dst;
+        int dR = (d>>11)&0x1f;
+        int dG = (d>>5)&0x3f;
+        int dB = (d)&0x1f;
+        sR = (sR + f*dR)>>8;
+        sG = (sG + f*dG)>>8;
+        sB = (sB + f*dB)>>8;
+        *dst = uint16_t((sR<<11)|(sG<<5)|sB);
+    }
+    void write(uint32_t s, uint16_t* dst, ditherer& di) {
+        s = GGL_RGBA_TO_HOST(s);
+
+        uint32_t  sB = (s >> 16) & 0xff;
+        uint32_t  sG = (s >> 8) & 0xff;
+        uint32_t  sR = s & 0xff;
+
+        sR = (sR*m_r) >> (8 - 5);
+        sG = (sG*m_g) >> (8 - 6);
+        sB = (sB*m_b) >> (8 - 5);
+
+        /* Now do a normal blend */
+        int threshold = di.get_value() << (8 - GGL_DITHER_BITS);
+        int f = 0x100 - m_a;
+        uint16_t d = *dst;
+        int dR = (d>>11)&0x1f;
+        int dG = (d>>5)&0x3f;
+        int dB = (d)&0x1f;
+        sR = (sR + f*dR + threshold)>>8;
+        sG = (sG + f*dG + threshold)>>8;
+        sB = (sB + f*dB + threshold)>>8;
+        if (sR > 0x1f) sR = 0x1f;
+        if (sG > 0x3f) sG = 0x3f;
+        if (sB > 0x1f) sB = 0x1f;
+        *dst = uint16_t((sR<<11)|(sG<<5)|sB);
+    }
+};
+
+/* Same as above, but source is 16bit rgb565 */
+struct blender_16to16_modulate : blender_modulate {
+    blender_16to16_modulate(const context_t* c) {
+        init(c);
+    }
+    void write(uint16_t s16, uint16_t* dst) {
+        uint32_t  s = s16;
+
+        uint32_t  sR = s >> 11;
+        uint32_t  sG = (s >> 5) & 0x3f;
+        uint32_t  sB = s & 0x1f;
+
+        sR = (sR*m_r);
+        sG = (sG*m_g);
+        sB = (sB*m_b);
+
+        int f = 0x100 - m_a;
+        uint16_t d = *dst;
+        int dR = (d>>11)&0x1f;
+        int dG = (d>>5)&0x3f;
+        int dB = (d)&0x1f;
+        sR = (sR + f*dR)>>8;
+        sG = (sG + f*dG)>>8;
+        sB = (sB + f*dB)>>8;
+        *dst = uint16_t((sR<<11)|(sG<<5)|sB);
+    }
+};
+
+/* This is used to iterate over a 16-bit destination color buffer.
+ * Usage is:
+ *
+ *   dst_iterator16  di(context);
+ *   while (di.count--) {
+ *       <do stuff with dest pixel at di.dst>
+ *       di.dst++;
+ *   }
+ */
+struct dst_iterator16 {
+    dst_iterator16(const context_t* c) {
+        const int x = c->iterators.xl;
+        const int width = c->iterators.xr - x;
+        const int32_t y = c->iterators.y;
+        const surface_t* cb = &(c->state.buffers.color);
+        count = width;
+        dst = reinterpret_cast<uint16_t*>(cb->data) + (x+(cb->stride*y));
+    }
+    int        count;
+    uint16_t*  dst;
+};
+
+
+static void scanline_t32cb16_clamp(context_t* c)
+{
+    dst_iterator16  di(c);
+
+    if (is_context_horizontal(c)) {
+        /* Special case for simple horizontal scaling */
+        horz_clamp_iterator32 ci(c);
+        while (di.count--) {
+            uint32_t s = ci.get_pixel32();
+            *di.dst++ = convertAbgr8888ToRgb565(s);
+        }
+    } else {
+        /* General case */
+        clamp_iterator ci(c);
+        while (di.count--) {
+            uint32_t s = ci.get_pixel32();
+            *di.dst++ = convertAbgr8888ToRgb565(s);
+        }
+    }
+}
+
+static void scanline_t32cb16_dither(context_t* c)
+{
+    horz_iterator32 si(c);
+    dst_iterator16  di(c);
+    ditherer        dither(c);
+
+    while (di.count--) {
+        uint32_t s = si.get_pixel32();
+        *di.dst++ = dither.abgr8888ToRgb565(s);
+    }
+}
+
+static void scanline_t32cb16_clamp_dither(context_t* c)
+{
+    dst_iterator16  di(c);
+    ditherer        dither(c);
+
+    if (is_context_horizontal(c)) {
+        /* Special case for simple horizontal scaling */
+        horz_clamp_iterator32 ci(c);
+        while (di.count--) {
+            uint32_t s = ci.get_pixel32();
+            *di.dst++ = dither.abgr8888ToRgb565(s);
+        }
+    } else {
+        /* General case */
+        clamp_iterator ci(c);
+        while (di.count--) {
+            uint32_t s = ci.get_pixel32();
+            *di.dst++ = dither.abgr8888ToRgb565(s);
+        }
+    }
+}
+
+static void scanline_t32cb16blend_dither(context_t* c)
+{
+    dst_iterator16 di(c);
+    ditherer       dither(c);
+    blender_32to16 bl(c);
+    horz_iterator32  hi(c);
+    while (di.count--) {
+        uint32_t s = hi.get_pixel32();
+        bl.write(s, di.dst, dither);
+        di.dst++;
+    }
+}
+
+static void scanline_t32cb16blend_clamp(context_t* c)
+{
+    dst_iterator16  di(c);
+    blender_32to16  bl(c);
+
+    if (is_context_horizontal(c)) {
+        horz_clamp_iterator32 ci(c);
+        while (di.count--) {
+            uint32_t s = ci.get_pixel32();
+            bl.write(s, di.dst);
+            di.dst++;
+        }
+    } else {
+        clamp_iterator ci(c);
+        while (di.count--) {
+            uint32_t s = ci.get_pixel32();
+            bl.write(s, di.dst);
+            di.dst++;
+        }
+    }
+}
+
+static void scanline_t32cb16blend_clamp_dither(context_t* c)
+{
+    dst_iterator16 di(c);
+    ditherer       dither(c);
+    blender_32to16 bl(c);
+
+    clamp_iterator ci(c);
+    while (di.count--) {
+        uint32_t s = ci.get_pixel32();
+        bl.write(s, di.dst, dither);
+        di.dst++;
+    }
+}
+
+void scanline_t32cb16blend_clamp_mod(context_t* c)
+{
+    dst_iterator16 di(c);
+    blender_32to16_modulate bl(c);
+
+    clamp_iterator ci(c);
+    while (di.count--) {
+        uint32_t s = ci.get_pixel32();
+        bl.write(s, di.dst);
+        di.dst++;
+    }
+}
+
+void scanline_t32cb16blend_clamp_mod_dither(context_t* c)
+{
+    dst_iterator16 di(c);
+    blender_32to16_modulate bl(c);
+    ditherer dither(c);
+
+    clamp_iterator ci(c);
+    while (di.count--) {
+        uint32_t s = ci.get_pixel32();
+        bl.write(s, di.dst, dither);
+        di.dst++;
+    }
+}
+
+/* Variant of scanline_t32cb16blend_clamp_mod with a xRGB texture */
+void scanline_x32cb16blend_clamp_mod(context_t* c)
+{
+    dst_iterator16 di(c);
+    blender_x32to16_modulate  bl(c);
+
+    clamp_iterator ci(c);
+    while (di.count--) {
+        uint32_t s = ci.get_pixel32();
+        bl.write(s, di.dst);
+        di.dst++;
+    }
+}
+
+void scanline_x32cb16blend_clamp_mod_dither(context_t* c)
+{
+    dst_iterator16 di(c);
+    blender_x32to16_modulate  bl(c);
+    ditherer dither(c);
+
+    clamp_iterator ci(c);
+    while (di.count--) {
+        uint32_t s = ci.get_pixel32();
+        bl.write(s, di.dst, dither);
+        di.dst++;
+    }
+}
+
+void scanline_t16cb16_clamp(context_t* c)
+{
+    dst_iterator16  di(c);
+
+    /* Special case for simple horizontal scaling */
+    if (is_context_horizontal(c)) {
+        horz_clamp_iterator16 ci(c);
+        while (di.count--) {
+            *di.dst++ = ci.get_pixel16();
+        }
+    } else {
+        clamp_iterator ci(c);
+        while (di.count--) {
+            *di.dst++ = ci.get_pixel16();
+        }
+    }
+}
+
+
+
 template <typename T, typename U>
 static inline __attribute__((const))
 T interpolate(int y, T v0, U dvdx, U dvdy) {
@@ -1322,30 +2107,24 @@ void scanline_t32cb16(context_t* c)
     if (ct==1 || uint32_t(dst)&2) {
 last_one:
         s = GGL_RGBA_TO_HOST( *src++ );
-        sR = (s >> (   3))&0x1F;
-        sG = (s >> ( 8+2))&0x3F;
-        sB = (s >> (16+3))&0x1F;
-        *dst++ = uint16_t((sR<<11)|(sG<<5)|sB);
+        *dst++ = convertAbgr8888ToRgb565(s);
         ct--;
     }
 
     while (ct >= 2) {
+#if BYTE_ORDER == BIG_ENDIAN
         s = GGL_RGBA_TO_HOST( *src++ );
-        sR = (s >> (   3))&0x1F;
-        sG = (s >> ( 8+2))&0x3F;
-        sB = (s >> (16+3))&0x1F;
-        d = (sR<<11)|(sG<<5)|sB;
-        
+        d = convertAbgr8888ToRgb565_hi16(s);
+
+        s = GGL_RGBA_TO_HOST( *src++ );
+        d |= convertAbgr8888ToRgb565(s);
+#else
         s = GGL_RGBA_TO_HOST( *src++ );
-        sR = (s >> (   3))&0x1F;
-        sG = (s >> ( 8+2))&0x3F;
-        sB = (s >> (16+3))&0x1F;        
-        d |= ((sR<<11)|(sG<<5)|sB)<<16;
+        d = convertAbgr8888ToRgb565(s);
 
-#if BYTE_ORDER == BIG_ENDIAN
-        d = (d>>16) | (d<<16);
+        s = GGL_RGBA_TO_HOST( *src++ );
+        d |= convertAbgr8888ToRgb565(s) << 16;
 #endif
-
         *dst32++ = d;
         ct -= 2;
     }
@@ -1357,6 +2136,7 @@ last_one:
 
 void scanline_t32cb16blend(context_t* c)
 {
+#if ((ANDROID_CODEGEN >= ANDROID_CODEGEN_ASM) && defined(__arm__))
     int32_t x = c->iterators.xl;
     size_t ct = c->iterators.xr - x;
     int32_t y = c->iterators.y;
@@ -1368,33 +2148,55 @@ void scanline_t32cb16blend(context_t* c)
     const int32_t v = (c->state.texture[0].shade.it0>>16) + y;
     uint32_t *src = reinterpret_cast<uint32_t*>(tex->data)+(u+(tex->stride*v));
 
-#if ((ANDROID_CODEGEN >= ANDROID_CODEGEN_ASM) && defined(__arm__))
     scanline_t32cb16blend_arm(dst, src, ct);
 #else
-    while (ct--) {
-        uint32_t s = *src++;
-        if (!s) {
-            dst++;
-            continue;
-        }
-        uint16_t d = *dst;
-        s = GGL_RGBA_TO_HOST(s);
-        int sR = (s >> (   3))&0x1F;
-        int sG = (s >> ( 8+2))&0x3F;
-        int sB = (s >> (16+3))&0x1F;
-        int sA = (s>>24);
-        int f = 0x100 - (sA + (sA>>7));
-        int dR = (d>>11)&0x1f;
-        int dG = (d>>5)&0x3f;
-        int dB = (d)&0x1f;
-        sR += (f*dR)>>8;
-        sG += (f*dG)>>8;
-        sB += (f*dB)>>8;
-        *dst++ = uint16_t((sR<<11)|(sG<<5)|sB);
+    dst_iterator16  di(c);
+    horz_iterator32  hi(c);
+    blender_32to16  bl(c);
+    while (di.count--) {
+        uint32_t s = hi.get_pixel32();
+        bl.write(s, di.dst);
+        di.dst++;
     }
 #endif
 }
 
+void scanline_t32cb16blend_srca(context_t* c)
+{
+    dst_iterator16  di(c);
+    horz_iterator32  hi(c);
+    blender_32to16_srcA  blender(c);
+
+    while (di.count--) {
+        uint32_t s = hi.get_pixel32();
+        blender.write(s,di.dst);
+        di.dst++;
+    }
+}
+
+void scanline_t16cb16blend_clamp_mod(context_t* c)
+{
+    const int a = c->iterators.ydady >> (GGL_COLOR_BITS-8);
+    if (a == 0) {
+        return;
+    }
+
+    if (a == 255) {
+        scanline_t16cb16_clamp(c);
+        return;
+    }
+
+    dst_iterator16  di(c);
+    blender_16to16_modulate  blender(c);
+    clamp_iterator  ci(c);
+
+    while (di.count--) {
+        uint16_t s = ci.get_pixel16();
+        blender.write(s, di.dst);
+        di.dst++;
+    }
+}
+
 void scanline_memcpy(context_t* c)
 {
     int32_t x = c->iterators.xl;
@@ -1518,26 +2320,3 @@ void rect_memcpy(context_t* c, size_t yc)
 // ----------------------------------------------------------------------------
 }; // namespace android
 
-using namespace android;
-extern "C" void ggl_test_codegen(uint32_t n, uint32_t p, uint32_t t0, uint32_t t1)
-{
-#if ANDROID_ARM_CODEGEN
-    GGLContext* c;
-    gglInit(&c);
-    needs_t needs;
-    needs.n = n;
-    needs.p = p;
-    needs.t[0] = t0;
-    needs.t[1] = t1;
-    sp<ScanlineAssembly> a(new ScanlineAssembly(needs, ASSEMBLY_SCRATCH_SIZE));
-    GGLAssembler assembler( new ARMAssembler(a) );
-    int err = assembler.scanline(needs, (context_t*)c);
-    if (err != 0) {
-        printf("error %08x (%s)\n", err, strerror(-err));
-    }
-    gglUninit(c);
-#else
-    printf("This test runs only on ARM\n");
-#endif
-}
-
diff --git a/libpixelflinger/tests/codegen/Android.mk b/libpixelflinger/tests/codegen/Android.mk
index 1bc42148743253064d360deb356b6ea92afa528c..aa320fc0a1bd6452b2923ccedb28caca5f0d8c17 100644
--- a/libpixelflinger/tests/codegen/Android.mk
+++ b/libpixelflinger/tests/codegen/Android.mk
@@ -2,12 +2,15 @@ LOCAL_PATH:= $(call my-dir)
 include $(CLEAR_VARS)
 
 LOCAL_SRC_FILES:= \
-	codegen.cpp
+	codegen.cpp.arm
 
 LOCAL_SHARED_LIBRARIES := \
 	libcutils \
     libpixelflinger
 
+LOCAL_C_INCLUDES := \
+	system/core/libpixelflinger
+
 LOCAL_MODULE:= test-opengl-codegen
 
 LOCAL_MODULE_TAGS := tests
diff --git a/libpixelflinger/tests/codegen/codegen.cpp b/libpixelflinger/tests/codegen/codegen.cpp
index 18658881bbf1b1c9452f8a8d35517afc474bc1c1..94e24810d653f6e2d8ebb4f66f3a44db5c308c14 100644
--- a/libpixelflinger/tests/codegen/codegen.cpp
+++ b/libpixelflinger/tests/codegen/codegen.cpp
@@ -1,9 +1,54 @@
 #include <stdio.h>
 #include <stdint.h>
 
-extern "C" void ggl_test_codegen(
-        uint32_t n, uint32_t p, uint32_t t0, uint32_t t1);
+#include "private/pixelflinger/ggl_context.h"
 
+#include "buffer.h"
+#include "scanline.h"
+
+#include "codeflinger/CodeCache.h"
+#include "codeflinger/GGLAssembler.h"
+#include "codeflinger/ARMAssembler.h"
+
+#if defined(__arm__)
+#   define ANDROID_ARM_CODEGEN  1
+#else
+#   define ANDROID_ARM_CODEGEN  0
+#endif
+
+#define ASSEMBLY_SCRATCH_SIZE   2048
+
+using namespace android;
+
+class ScanlineAssembly : public Assembly {
+    AssemblyKey<needs_t> mKey;
+public:
+    ScanlineAssembly(needs_t needs, size_t size)
+        : Assembly(size), mKey(needs) { }
+    const AssemblyKey<needs_t>& key() const { return mKey; }
+};
+
+static void ggl_test_codegen(uint32_t n, uint32_t p, uint32_t t0, uint32_t t1)
+{
+#if ANDROID_ARM_CODEGEN
+    GGLContext* c;
+    gglInit(&c);
+    needs_t needs;
+    needs.n = n;
+    needs.p = p;
+    needs.t[0] = t0;
+    needs.t[1] = t1;
+    sp<ScanlineAssembly> a(new ScanlineAssembly(needs, ASSEMBLY_SCRATCH_SIZE));
+    GGLAssembler assembler( new ARMAssembler(a) );
+    int err = assembler.scanline(needs, (context_t*)c);
+    if (err != 0) {
+        printf("error %08x (%s)\n", err, strerror(-err));
+    }
+    gglUninit(c);
+#else
+    printf("This test runs only on ARM\n");
+#endif
+}
 
 int main(int argc, char** argv)
 {