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Commit c126d689 authored by Christoph's avatar Christoph
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Fix states with no children

parent bc8db289
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......@@ -438,6 +438,12 @@ let propagateUnsatMu () =
setAddState setFinishingStates state
| Open ->
setAddState setStates state;
if [] = (stateGetRules state)
then begin
stateSetStatus state Sat;
setAddState setFinishingStates state
end
else ();
if bsetCompare (stateGetDeferral state) emptySet == 0
then begin
setAddState setFinishingStates state
......
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