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ceddral authored
keepalive takes care of terminating stale connections so we do not have to implement a ping loop. inputloop now accesses player reference. no input loop for a player must be running when that player is being modified
38f7110a
keepalive takes care of terminating stale connections so we do not have to implement a ping loop. inputloop now accesses player reference. no input loop for a player must be running when that player is being modified