Commit 5f343e7f authored by ceddral's avatar ceddral
Browse files

game: StateFinished: update after scoring

parent 058cde8c
......@@ -902,6 +902,7 @@ func (s *StateFinished) agentTransition(p *GamePlayer) {
}
return true
})
s.g.broadcastState(nil)
}
func (s *StateFinished) patientTransition(p *GamePlayer) {}
func (s *StateFinished) agentAction(p *GamePlayer, key common.Key) bool { return s.action(p, key) }
......
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