Commit e7d7abd0 authored by ceddral's avatar ceddral
Browse files

game: allow scrolling in finished game state

parent e8379666
......@@ -823,5 +823,5 @@ func (s *StateFinished) agentTransition(p *GamePlayer) {
})
}
func (s *StateFinished) patientTransition(p *GamePlayer) {}
func (s *StateFinished) agentAction(p *GamePlayer, key Key) bool { return true }
func (s *StateFinished) patientAction(p *GamePlayer, key Key) bool { return true }
func (s *StateFinished) agentAction(p *GamePlayer, key Key) bool { return false }
func (s *StateFinished) patientAction(p *GamePlayer, key Key) bool { return false }
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