From be6509e4ee51990bdbe8189a64ffe9792123aa8c Mon Sep 17 00:00:00 2001 From: Fabian Homborg <FHomborg@gmail.com> Date: Fri, 18 Oct 2013 19:57:50 +0200 Subject: [PATCH] Fix adjusting to panels in bladelayout. This also seems to already work in spirallayout (props to Matthias), so now everything should work with panels _everywhere_, but still with restarts. --- contents/code/bladelayout.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/contents/code/bladelayout.js b/contents/code/bladelayout.js index 934c552..1026874 100644 --- a/contents/code/bladelayout.js +++ b/contents/code/bladelayout.js @@ -88,7 +88,7 @@ BladeLayout.prototype.addTile = function() { } // Adjust tile's width for rounding errors newRect.x = newRect.x + newRect.width * this.tiles.length; - newRect.width = this.screenRectangle.width - newRect.x; + newRect.width = (this.screenRectangle.width + this.screenRectangle.x) - newRect.x; // TODO: Move this before setting ratio to simplify this._createTile(newRect); } @@ -124,7 +124,7 @@ BladeLayout.prototype.removeTile = function(tileIndex) { this.tiles[i].neighbours[Direction.Right] = i + 1; } // Adjust rightmost tile's height for rounding errors - this.tiles[this.tiles.length - 1].rectangle.width = this.screenRectangle.width - this.tiles[this.tiles.length - 1].rectangle.x; + this.tiles[this.tiles.length - 1].rectangle.width = (this.screenRectangle.width + this.screenRectangle.x) - this.tiles[this.tiles.length - 1].rectangle.x; } } -- GitLab