Skip to content
Snippets Groups Projects
Commit 8fe92600 authored by Marco Nelissen's avatar Marco Nelissen Committed by Android (Google) Code Review
Browse files

Merge "Trim down mediaextractor rules"

parents 92b1c401 e31341ec
No related branches found
No related tags found
No related merge requests found
......@@ -11,27 +11,7 @@ binder_call(mediaextractor, binderservicedomain)
binder_call(mediaextractor, appdomain)
binder_service(mediaextractor)
allow mediaextractor kernel:system module_request;
# Needed on some devices for playing DRM protected content,
# but seems expected and appropriate for all devices.
unix_socket_connect(mediaextractor, drmserver, drmserver)
allow mediaextractor drmserver_service:service_manager find;
allow mediaextractor mediaextractor_service:service_manager { add find };
allow mediaextractor processinfo_service:service_manager find;
use_drmservice(mediaextractor)
allow mediaextractor drmserver:drmservice {
consumeRights
setPlaybackStatus
openDecryptSession
closeDecryptSession
initializeDecryptUnit
decrypt
finalizeDecryptUnit
pread
};
allow mediaextractor mediaextractor_service:service_manager add;
###
### neverallow rules
......@@ -42,11 +22,5 @@ allow mediaextractor drmserver:drmservice {
neverallow mediaextractor { file_type fs_type }:file execute_no_trans;
# mediaextractor should never need network access. Disallow all sockets
# other than unix sockets i.e. unix_stream_socket and unix_dgram_socket
neverallow mediaextractor domain:{
socket tcp_socket udp_socket rawip_socket netlink_socket packet_socket
key_socket appletalk_socket netlink_route_socket netlink_firewall_socket
netlink_tcpdiag_socket netlink_nflog_socket netlink_xfrm_socket
netlink_selinux_socket netlink_audit_socket netlink_ip6fw_socket
netlink_dnrt_socket netlink_kobject_uevent_socket tun_socket
} *;
# other than those needed for normal system functions
neverallow mediaextractor { domain -debuggerd -dumpstate -adbd -mediaextractor -logd userdebug_or_eng(`-su')}:socket_class_set *;
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment