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41 results

AndroidSystemSEPolicy

user avatar
Lorenzo Colitti authored
1. For an IPv4 ping socket, ping_check_bind_addr does not check
   the family of the socket address that's passed in. Instead,
   make it behave like inet_bind, which enforces either that the
   address family is AF_INET, or that the family is AF_UNSPEC and
   the address is 0.0.0.0.
2. For an IPv6 ping socket, ping_check_bind_addr returns EINVAL
   if the socket family is not AF_INET6. Return EAFNOSUPPORT
   instead, for consistency with inet6_bind.
3. Make ping_v4_sendmsg and ping_v6_sendmsg return EAFNOSUPPORT
   instead of EINVAL if an incorrect socket address structure is
   passed in.
4. Make IPv6 ping sockets be IPv6-only. The code does not support
   IPv4, and it cannot easily be made to support IPv4 because
   the protocol numbers for ICMP and ICMPv6 are different. This
   makes connect(::ffff:192.0.2.1) fail with EAFNOSUPPORT instead
   of making the socket unusable.

Among other things, this fixes an oops that can be triggered by:

    int s = socket(AF_INET, SOCK_DGRAM, IPPROTO_ICMP);
    struct sockaddr_in6 sin6 = {
        .sin6_family = AF_INET6,
        .sin6_addr = in6addr_any,
    };
    bind(s, (struct sockaddr *) &sin6, sizeof(sin6));

[backport of net 9145736d]

Change-Id: If06ca86d9f1e4593c0d6df174caca3487c57a241
Signed-off-by: default avatarLorenzo Colitti <lorenzo@google.com>
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
73c45b6b
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