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Merge branch 'fix_actor_waitUntilIdle' into 'master'
Fix Actor::waitUntilIdle See merge request !103
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- emper/Actor.hpp 7 additions, 1 deletionemper/Actor.hpp
- emper/Runtime.cpp 11 additions, 1 deletionemper/Runtime.cpp
- emper/Runtime.hpp 2 additions, 0 deletionsemper/Runtime.hpp
- emper/include/emper.hpp 21 additions, 0 deletionsemper/include/emper.hpp
- emper/io/Future.hpp 15 additions, 12 deletionsemper/io/Future.hpp
- tests/AlarmActorTest.cpp 1 addition, 1 deletiontests/AlarmActorTest.cpp
- tests/AlarmFutureTest.cpp 1 addition, 3 deletionstests/AlarmFutureTest.cpp
- tests/FutureCallbackTest.cpp 1 addition, 3 deletionstests/FutureCallbackTest.cpp
- tests/SimpleActorTest.cpp 1 addition, 1 deletiontests/SimpleActorTest.cpp
- tests/TimeoutWrapperTest.cpp 1 addition, 2 deletionstests/TimeoutWrapperTest.cpp
- tests/TooLongFutureChain.cpp 1 addition, 3 deletionstests/TooLongFutureChain.cpp
- tests/UnblockOnMainActorTest.cpp 1 addition, 1 deletiontests/UnblockOnMainActorTest.cpp
- tests/YieldToAnywhereTest.cpp 22 additions, 0 deletionstests/YieldToAnywhereTest.cpp
- tests/meson.build 6 additions, 0 deletionstests/meson.build
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