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chconf.h

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    /*
     * Copyright (c) 1999-2002 Vojtech Pavlik
     *
     * This program is free software; you can redistribute it and/or modify it
     * under the terms of the GNU General Public License version 2 as published by
     * the Free Software Foundation.
     */
    #ifndef _UAPI_INPUT_H
    #define _UAPI_INPUT_H
    
    
    #ifndef __KERNEL__
    #include <sys/time.h>
    #include <sys/ioctl.h>
    #include <sys/types.h>
    #include <linux/types.h>
    #endif
    
    
    /*
     * The event structure itself
     */
    
    struct input_event {
    	struct timeval time;
    	__u16 type;
    	__u16 code;
    	__s32 value;
    };
    
    /*
     * Protocol version.
     */
    
    #define EV_VERSION		0x010001
    
    /*
     * IOCTLs (0x00 - 0x7f)
     */
    
    struct input_id {
    	__u16 bustype;
    	__u16 vendor;
    	__u16 product;
    	__u16 version;
    };
    
    /**
     * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
     * @value: latest reported value for the axis.
     * @minimum: specifies minimum value for the axis.
     * @maximum: specifies maximum value for the axis.
     * @fuzz: specifies fuzz value that is used to filter noise from
     *	the event stream.
     * @flat: values that are within this value will be discarded by
     *	joydev interface and reported as 0 instead.
     * @resolution: specifies resolution for the values reported for
     *	the axis.
     *
     * Note that input core does not clamp reported values to the
     * [minimum, maximum] limits, such task is left to userspace.
     *
     * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in
     * units per millimeter (units/mm), resolution for rotational axes
     * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
     */
    struct input_absinfo {
    	__s32 value;
    	__s32 minimum;
    	__s32 maximum;
    	__s32 fuzz;
    	__s32 flat;
    	__s32 resolution;
    };
    
    /**
     * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
     * @scancode: scancode represented in machine-endian form.
     * @len: length of the scancode that resides in @scancode buffer.
     * @index: index in the keymap, may be used instead of scancode
     * @flags: allows to specify how kernel should handle the request. For
     *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
     *	should perform lookup in keymap by @index instead of @scancode
     * @keycode: key code assigned to this scancode
     *
     * The structure is used to retrieve and modify keymap data. Users have
     * option of performing lookup either by @scancode itself or by @index
     * in keymap entry. EVIOCGKEYCODE will also return scancode or index
     * (depending on which element was used to perform lookup).
     */
    struct input_keymap_entry {
    #define INPUT_KEYMAP_BY_INDEX	(1 << 0)
    	__u8  flags;
    	__u8  len;
    	__u16 index;
    	__u32 keycode;
    	__u8  scancode[32];
    };
    
    #define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
    #define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
    #define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
    #define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
    
    #define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
    #define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
    #define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
    #define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
    
    #define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
    #define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
    #define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
    #define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
    
    /**
     * EVIOCGMTSLOTS(len) - get MT slot values
     * @len: size of the data buffer in bytes
     *
     * The ioctl buffer argument should be binary equivalent to
     *
     * struct input_mt_request_layout {
     *	__u32 code;
     *	__s32 values[num_slots];
     * };
     *
     * where num_slots is the (arbitrary) number of MT slots to extract.
     *
     * The ioctl size argument (len) is the size of the buffer, which
     * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
     * too small to fit all available slots, the first num_slots are
     * returned.
     *
     * Before the call, code is set to the wanted ABS_MT event type. On
     * return, values[] is filled with the slot values for the specified
     * ABS_MT code.
     *
     * If the request code is not an ABS_MT value, -EINVAL is returned.
     */
    #define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
    
    #define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
    #define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
    #define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
    #define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
    
    #define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
    #define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
    #define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
    
    #define EVIOCSFF		_IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect))	/* send a force effect to a force feedback device */
    #define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
    #define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
    
    #define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
    
    #define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
    
    /*
     * Device properties and quirks
     */
    
    #define INPUT_PROP_POINTER		0x00	/* needs a pointer */
    #define INPUT_PROP_DIRECT		0x01	/* direct input devices */
    #define INPUT_PROP_BUTTONPAD		0x02	/* has button(s) under pad */
    #define INPUT_PROP_SEMI_MT		0x03	/* touch rectangle only */
    
    #define INPUT_PROP_MAX			0x1f
    #define INPUT_PROP_CNT			(INPUT_PROP_MAX + 1)
    
    /*
     * Event types
     */
    
    #define EV_SYN			0x00
    #define EV_KEY			0x01
    #define EV_REL			0x02
    #define EV_ABS			0x03
    #define EV_MSC			0x04
    #define EV_SW			0x05
    #define EV_LED			0x11
    #define EV_SND			0x12
    #define EV_REP			0x14
    #define EV_FF			0x15
    #define EV_PWR			0x16
    #define EV_FF_STATUS		0x17
    #define EV_MAX			0x1f
    #define EV_CNT			(EV_MAX+1)
    
    /*
     * Synchronization events.
     */
    
    #define SYN_REPORT		0
    #define SYN_CONFIG		1
    #define SYN_MT_REPORT		2
    #define SYN_DROPPED		3
    
    /*
     * Keys and buttons
     *
     * Most of the keys/buttons are modeled after USB HUT 1.12
     * (see http://www.usb.org/developers/hidpage).
     * Abbreviations in the comments:
     * AC - Application Control
     * AL - Application Launch Button
     * SC - System Control
     */
    
    #define KEY_RESERVED		0
    #define KEY_ESC			1
    #define KEY_1			2
    #define KEY_2			3
    #define KEY_3			4
    #define KEY_4			5
    #define KEY_5			6
    #define KEY_6			7
    #define KEY_7			8
    #define KEY_8			9
    #define KEY_9			10
    #define KEY_0			11
    #define KEY_MINUS		12
    #define KEY_EQUAL		13
    #define KEY_BACKSPACE		14
    #define KEY_TAB			15
    #define KEY_Q			16
    #define KEY_W			17
    #define KEY_E			18
    #define KEY_R			19
    #define KEY_T			20
    #define KEY_Y			21
    #define KEY_U			22
    #define KEY_I			23
    #define KEY_O			24
    #define KEY_P			25
    #define KEY_LEFTBRACE		26
    #define KEY_RIGHTBRACE		27
    #define KEY_ENTER		28
    #define KEY_LEFTCTRL		29
    #define KEY_A			30
    #define KEY_S			31
    #define KEY_D			32
    #define KEY_F			33
    #define KEY_G			34
    #define KEY_H			35
    #define KEY_J			36
    #define KEY_K			37
    #define KEY_L			38
    #define KEY_SEMICOLON		39
    #define KEY_APOSTROPHE		40
    #define KEY_GRAVE		41
    #define KEY_LEFTSHIFT		42
    #define KEY_BACKSLASH		43
    #define KEY_Z			44
    #define KEY_X			45
    #define KEY_C			46
    #define KEY_V			47
    #define KEY_B			48
    #define KEY_N			49
    #define KEY_M			50
    #define KEY_COMMA		51
    #define KEY_DOT			52
    #define KEY_SLASH		53
    #define KEY_RIGHTSHIFT		54
    #define KEY_KPASTERISK		55
    #define KEY_LEFTALT		56
    #define KEY_SPACE		57
    #define KEY_CAPSLOCK		58
    #define KEY_F1			59
    #define KEY_F2			60
    #define KEY_F3			61
    #define KEY_F4			62
    #define KEY_F5			63
    #define KEY_F6			64
    #define KEY_F7			65
    #define KEY_F8			66
    #define KEY_F9			67
    #define KEY_F10			68
    #define KEY_NUMLOCK		69
    #define KEY_SCROLLLOCK		70
    #define KEY_KP7			71
    #define KEY_KP8			72
    #define KEY_KP9			73
    #define KEY_KPMINUS		74
    #define KEY_KP4			75
    #define KEY_KP5			76
    #define KEY_KP6			77
    #define KEY_KPPLUS		78
    #define KEY_KP1			79
    #define KEY_KP2			80
    #define KEY_KP3			81
    #define KEY_KP0			82
    #define KEY_KPDOT		83
    
    #define KEY_ZENKAKUHANKAKU	85
    #define KEY_102ND		86
    #define KEY_F11			87
    #define KEY_F12			88
    #define KEY_RO			89
    #define KEY_KATAKANA		90
    #define KEY_HIRAGANA		91
    #define KEY_HENKAN		92
    #define KEY_KATAKANAHIRAGANA	93
    #define KEY_MUHENKAN		94
    #define KEY_KPJPCOMMA		95
    #define KEY_KPENTER		96
    #define KEY_RIGHTCTRL		97
    #define KEY_KPSLASH		98
    #define KEY_SYSRQ		99
    #define KEY_RIGHTALT		100
    #define KEY_LINEFEED		101
    #define KEY_HOME		102
    #define KEY_UP			103
    #define KEY_PAGEUP		104
    #define KEY_LEFT		105
    #define KEY_RIGHT		106
    #define KEY_END			107
    #define KEY_DOWN		108
    #define KEY_PAGEDOWN		109
    #define KEY_INSERT		110
    #define KEY_DELETE		111
    #define KEY_MACRO		112
    #define KEY_MUTE		113
    #define KEY_VOLUMEDOWN		114
    #define KEY_VOLUMEUP		115
    #define KEY_POWER		116	/* SC System Power Down */
    #define KEY_KPEQUAL		117
    #define KEY_KPPLUSMINUS		118
    #define KEY_PAUSE		119
    #define KEY_SCALE		120	/* AL Compiz Scale (Expose) */
    
    #define KEY_KPCOMMA		121
    #define KEY_HANGEUL		122
    #define KEY_HANGUEL		KEY_HANGEUL
    #define KEY_HANJA		123
    #define KEY_YEN			124
    #define KEY_LEFTMETA		125
    #define KEY_RIGHTMETA		126
    #define KEY_COMPOSE		127
    
    #define KEY_STOP		128	/* AC Stop */
    #define KEY_AGAIN		129
    #define KEY_PROPS		130	/* AC Properties */
    #define KEY_UNDO		131	/* AC Undo */
    #define KEY_FRONT		132
    #define KEY_COPY		133	/* AC Copy */
    #define KEY_OPEN		134	/* AC Open */
    #define KEY_PASTE		135	/* AC Paste */
    #define KEY_FIND		136	/* AC Search */
    #define KEY_CUT			137	/* AC Cut */
    #define KEY_HELP		138	/* AL Integrated Help Center */
    #define KEY_MENU		139	/* Menu (show menu) */
    #define KEY_CALC		140	/* AL Calculator */
    #define KEY_SETUP		141
    #define KEY_SLEEP		142	/* SC System Sleep */
    #define KEY_WAKEUP		143	/* System Wake Up */
    #define KEY_FILE		144	/* AL Local Machine Browser */
    #define KEY_SENDFILE		145
    #define KEY_DELETEFILE		146
    #define KEY_XFER		147
    #define KEY_PROG1		148
    #define KEY_PROG2		149
    #define KEY_WWW			150	/* AL Internet Browser */
    #define KEY_MSDOS		151
    #define KEY_COFFEE		152	/* AL Terminal Lock/Screensaver */
    #define KEY_SCREENLOCK		KEY_COFFEE
    #define KEY_DIRECTION		153
    #define KEY_CYCLEWINDOWS	154
    #define KEY_MAIL		155
    #define KEY_BOOKMARKS		156	/* AC Bookmarks */
    #define KEY_COMPUTER		157
    #define KEY_BACK		158	/* AC Back */
    #define KEY_FORWARD		159	/* AC Forward */
    #define KEY_CLOSECD		160
    #define KEY_EJECTCD		161
    #define KEY_EJECTCLOSECD	162
    #define KEY_NEXTSONG		163
    #define KEY_PLAYPAUSE		164
    #define KEY_PREVIOUSSONG	165
    #define KEY_STOPCD		166
    #define KEY_RECORD		167
    #define KEY_REWIND		168
    #define KEY_PHONE		169	/* Media Select Telephone */
    #define KEY_ISO			170
    #define KEY_CONFIG		171	/* AL Consumer Control Configuration */
    #define KEY_HOMEPAGE		172	/* AC Home */
    #define KEY_REFRESH		173	/* AC Refresh */
    #define KEY_EXIT		174	/* AC Exit */
    #define KEY_MOVE		175
    #define KEY_EDIT		176
    #define KEY_SCROLLUP		177
    #define KEY_SCROLLDOWN		178
    #define KEY_KPLEFTPAREN		179
    #define KEY_KPRIGHTPAREN	180
    #define KEY_NEW			181	/* AC New */
    #define KEY_REDO		182	/* AC Redo/Repeat */
    
    #define KEY_F13			183
    #define KEY_F14			184
    #define KEY_F15			185
    #define KEY_F16			186
    #define KEY_F17			187
    #define KEY_F18			188
    #define KEY_F19			189
    #define KEY_F20			190
    #define KEY_F21			191
    #define KEY_F22			192
    #define KEY_F23			193
    #define KEY_F24			194
    
    #define KEY_PLAYCD		200
    #define KEY_PAUSECD		201
    #define KEY_PROG3		202
    #define KEY_PROG4		203
    #define KEY_DASHBOARD		204	/* AL Dashboard */
    #define KEY_SUSPEND		205
    #define KEY_CLOSE		206	/* AC Close */
    #define KEY_PLAY		207
    #define KEY_FASTFORWARD		208
    #define KEY_BASSBOOST		209
    #define KEY_PRINT		210	/* AC Print */
    #define KEY_HP			211
    #define KEY_CAMERA		212
    #define KEY_SOUND		213
    #define KEY_QUESTION		214
    #define KEY_EMAIL		215
    #define KEY_CHAT		216
    #define KEY_SEARCH		217
    #define KEY_CONNECT		218
    #define KEY_FINANCE		219	/* AL Checkbook/Finance */
    #define KEY_SPORT		220
    #define KEY_SHOP		221
    #define KEY_ALTERASE		222
    #define KEY_CANCEL		223	/* AC Cancel */
    #define KEY_BRIGHTNESSDOWN	224
    #define KEY_BRIGHTNESSUP	225
    #define KEY_MEDIA		226
    
    #define KEY_SWITCHVIDEOMODE	227	/* Cycle between available video
    					   outputs (Monitor/LCD/TV-out/etc) */
    #define KEY_KBDILLUMTOGGLE	228
    #define KEY_KBDILLUMDOWN	229
    #define KEY_KBDILLUMUP		230
    
    #define KEY_SEND		231	/* AC Send */
    #define KEY_REPLY		232	/* AC Reply */
    #define KEY_FORWARDMAIL		233	/* AC Forward Msg */
    #define KEY_SAVE		234	/* AC Save */
    #define KEY_DOCUMENTS		235
    
    #define KEY_BATTERY		236
    
    #define KEY_BLUETOOTH		237
    #define KEY_WLAN		238
    #define KEY_UWB			239
    
    #define KEY_UNKNOWN		240
    
    #define KEY_VIDEO_NEXT		241	/* drive next video source */
    #define KEY_VIDEO_PREV		242	/* drive previous video source */
    #define KEY_BRIGHTNESS_CYCLE	243	/* brightness up, after max is min */
    #define KEY_BRIGHTNESS_ZERO	244	/* brightness off, use ambient */
    #define KEY_DISPLAY_OFF		245	/* display device to off state */
    
    #define KEY_WIMAX		246
    #define KEY_RFKILL		247	/* Key that controls all radios */
    
    #define KEY_MICMUTE		248	/* Mute / unmute the microphone */
    
    /* Code 255 is reserved for special needs of AT keyboard driver */
    
    #define BTN_MISC		0x100
    #define BTN_0			0x100
    #define BTN_1			0x101
    #define BTN_2			0x102
    #define BTN_3			0x103
    #define BTN_4			0x104
    #define BTN_5			0x105
    #define BTN_6			0x106
    #define BTN_7			0x107
    #define BTN_8			0x108
    #define BTN_9			0x109
    
    #define BTN_MOUSE		0x110
    #define BTN_LEFT		0x110
    #define BTN_RIGHT		0x111
    #define BTN_MIDDLE		0x112
    #define BTN_SIDE		0x113
    #define BTN_EXTRA		0x114
    #define BTN_FORWARD		0x115
    #define BTN_BACK		0x116
    #define BTN_TASK		0x117
    
    #define BTN_JOYSTICK		0x120
    #define BTN_TRIGGER		0x120
    #define BTN_THUMB		0x121
    #define BTN_THUMB2		0x122
    #define BTN_TOP			0x123
    #define BTN_TOP2		0x124
    #define BTN_PINKIE		0x125
    #define BTN_BASE		0x126
    #define BTN_BASE2		0x127
    #define BTN_BASE3		0x128
    #define BTN_BASE4		0x129
    #define BTN_BASE5		0x12a
    #define BTN_BASE6		0x12b
    #define BTN_DEAD		0x12f
    
    #define BTN_GAMEPAD		0x130
    #define BTN_A			0x130
    #define BTN_SOUTH		0x130
    #define BTN_B			0x131
    #define BTN_EAST		0x131
    #define BTN_C			0x132
    #define BTN_X			0x133
    #define BTN_NORTH		0x133
    #define BTN_Y			0x134
    #define BTN_WEST		0x134
    #define BTN_Z			0x135
    #define BTN_TL			0x136
    #define BTN_TR			0x137
    #define BTN_TL2			0x138
    #define BTN_TR2			0x139
    #define BTN_SELECT		0x13a
    #define BTN_START		0x13b
    #define BTN_MODE		0x13c
    #define BTN_THUMBL		0x13d
    #define BTN_THUMBR		0x13e
    
    #define BTN_DIGI		0x140
    #define BTN_TOOL_PEN		0x140
    #define BTN_TOOL_RUBBER		0x141
    #define BTN_TOOL_BRUSH		0x142
    #define BTN_TOOL_PENCIL		0x143
    #define BTN_TOOL_AIRBRUSH	0x144
    #define BTN_TOOL_FINGER		0x145
    #define BTN_TOOL_MOUSE		0x146
    #define BTN_TOOL_LENS		0x147
    #define BTN_TOOL_QUINTTAP	0x148	/* Five fingers on trackpad */
    #define BTN_TOUCH		0x14a
    #define BTN_STYLUS		0x14b
    #define BTN_STYLUS2		0x14c
    #define BTN_TOOL_DOUBLETAP	0x14d
    #define BTN_TOOL_TRIPLETAP	0x14e
    #define BTN_TOOL_QUADTAP	0x14f	/* Four fingers on trackpad */
    
    #define BTN_WHEEL		0x150
    #define BTN_GEAR_DOWN		0x150
    #define BTN_GEAR_UP		0x151
    
    #define KEY_OK			0x160
    #define KEY_SELECT		0x161
    #define KEY_GOTO		0x162
    #define KEY_CLEAR		0x163
    #define KEY_POWER2		0x164
    #define KEY_OPTION		0x165
    #define KEY_INFO		0x166	/* AL OEM Features/Tips/Tutorial */
    #define KEY_TIME		0x167
    #define KEY_VENDOR		0x168
    #define KEY_ARCHIVE		0x169
    #define KEY_PROGRAM		0x16a	/* Media Select Program Guide */
    #define KEY_CHANNEL		0x16b
    #define KEY_FAVORITES		0x16c
    #define KEY_EPG			0x16d
    #define KEY_PVR			0x16e	/* Media Select Home */
    #define KEY_MHP			0x16f
    #define KEY_LANGUAGE		0x170
    #define KEY_TITLE		0x171
    #define KEY_SUBTITLE		0x172
    #define KEY_ANGLE		0x173
    #define KEY_ZOOM		0x174
    #define KEY_MODE		0x175
    #define KEY_KEYBOARD		0x176
    #define KEY_SCREEN		0x177
    #define KEY_PC			0x178	/* Media Select Computer */
    #define KEY_TV			0x179	/* Media Select TV */
    #define KEY_TV2			0x17a	/* Media Select Cable */
    #define KEY_VCR			0x17b	/* Media Select VCR */
    #define KEY_VCR2		0x17c	/* VCR Plus */
    #define KEY_SAT			0x17d	/* Media Select Satellite */
    #define KEY_SAT2		0x17e
    #define KEY_CD			0x17f	/* Media Select CD */
    #define KEY_TAPE		0x180	/* Media Select Tape */
    #define KEY_RADIO		0x181
    #define KEY_TUNER		0x182	/* Media Select Tuner */
    #define KEY_PLAYER		0x183
    #define KEY_TEXT		0x184
    #define KEY_DVD			0x185	/* Media Select DVD */
    #define KEY_AUX			0x186
    #define KEY_MP3			0x187
    #define KEY_AUDIO		0x188	/* AL Audio Browser */
    #define KEY_VIDEO		0x189	/* AL Movie Browser */
    #define KEY_DIRECTORY		0x18a
    #define KEY_LIST		0x18b
    #define KEY_MEMO		0x18c	/* Media Select Messages */
    #define KEY_CALENDAR		0x18d
    #define KEY_RED			0x18e
    #define KEY_GREEN		0x18f
    #define KEY_YELLOW		0x190
    #define KEY_BLUE		0x191
    #define KEY_CHANNELUP		0x192	/* Channel Increment */
    #define KEY_CHANNELDOWN		0x193	/* Channel Decrement */
    #define KEY_FIRST		0x194
    #define KEY_LAST		0x195	/* Recall Last */
    #define KEY_AB			0x196
    #define KEY_NEXT		0x197
    #define KEY_RESTART		0x198
    #define KEY_SLOW		0x199
    #define KEY_SHUFFLE		0x19a
    #define KEY_BREAK		0x19b
    #define KEY_PREVIOUS		0x19c
    #define KEY_DIGITS		0x19d
    #define KEY_TEEN		0x19e
    #define KEY_TWEN		0x19f
    #define KEY_VIDEOPHONE		0x1a0	/* Media Select Video Phone */
    #define KEY_GAMES		0x1a1	/* Media Select Games */
    #define KEY_ZOOMIN		0x1a2	/* AC Zoom In */
    #define KEY_ZOOMOUT		0x1a3	/* AC Zoom Out */
    #define KEY_ZOOMRESET		0x1a4	/* AC Zoom */
    #define KEY_WORDPROCESSOR	0x1a5	/* AL Word Processor */
    #define KEY_EDITOR		0x1a6	/* AL Text Editor */
    #define KEY_SPREADSHEET		0x1a7	/* AL Spreadsheet */
    #define KEY_GRAPHICSEDITOR	0x1a8	/* AL Graphics Editor */
    #define KEY_PRESENTATION	0x1a9	/* AL Presentation App */
    #define KEY_DATABASE		0x1aa	/* AL Database App */
    #define KEY_NEWS		0x1ab	/* AL Newsreader */
    #define KEY_VOICEMAIL		0x1ac	/* AL Voicemail */
    #define KEY_ADDRESSBOOK		0x1ad	/* AL Contacts/Address Book */
    #define KEY_MESSENGER		0x1ae	/* AL Instant Messaging */
    #define KEY_DISPLAYTOGGLE	0x1af	/* Turn display (LCD) on and off */
    #define KEY_SPELLCHECK		0x1b0   /* AL Spell Check */
    #define KEY_LOGOFF		0x1b1   /* AL Logoff */
    
    #define KEY_DOLLAR		0x1b2
    #define KEY_EURO		0x1b3
    
    #define KEY_FRAMEBACK		0x1b4	/* Consumer - transport controls */
    #define KEY_FRAMEFORWARD	0x1b5
    #define KEY_CONTEXT_MENU	0x1b6	/* GenDesc - system context menu */
    #define KEY_MEDIA_REPEAT	0x1b7	/* Consumer - transport control */
    #define KEY_10CHANNELSUP	0x1b8	/* 10 channels up (10+) */
    #define KEY_10CHANNELSDOWN	0x1b9	/* 10 channels down (10-) */
    #define KEY_IMAGES		0x1ba	/* AL Image Browser */
    
    #define KEY_DEL_EOL		0x1c0
    #define KEY_DEL_EOS		0x1c1
    #define KEY_INS_LINE		0x1c2
    #define KEY_DEL_LINE		0x1c3
    
    #define KEY_FN			0x1d0
    #define KEY_FN_ESC		0x1d1
    #define KEY_FN_F1		0x1d2
    #define KEY_FN_F2		0x1d3
    #define KEY_FN_F3		0x1d4
    #define KEY_FN_F4		0x1d5
    #define KEY_FN_F5		0x1d6
    #define KEY_FN_F6		0x1d7
    #define KEY_FN_F7		0x1d8
    #define KEY_FN_F8		0x1d9
    #define KEY_FN_F9		0x1da
    #define KEY_FN_F10		0x1db
    #define KEY_FN_F11		0x1dc
    #define KEY_FN_F12		0x1dd
    #define KEY_FN_1		0x1de
    #define KEY_FN_2		0x1df
    #define KEY_FN_D		0x1e0
    #define KEY_FN_E		0x1e1
    #define KEY_FN_F		0x1e2
    #define KEY_FN_S		0x1e3
    #define KEY_FN_B		0x1e4
    
    #define KEY_BRL_DOT1		0x1f1
    #define KEY_BRL_DOT2		0x1f2
    #define KEY_BRL_DOT3		0x1f3
    #define KEY_BRL_DOT4		0x1f4
    #define KEY_BRL_DOT5		0x1f5
    #define KEY_BRL_DOT6		0x1f6
    #define KEY_BRL_DOT7		0x1f7
    #define KEY_BRL_DOT8		0x1f8
    #define KEY_BRL_DOT9		0x1f9
    #define KEY_BRL_DOT10		0x1fa
    
    #define KEY_NUMERIC_0		0x200	/* used by phones, remote controls, */
    #define KEY_NUMERIC_1		0x201	/* and other keypads */
    #define KEY_NUMERIC_2		0x202
    #define KEY_NUMERIC_3		0x203
    #define KEY_NUMERIC_4		0x204
    #define KEY_NUMERIC_5		0x205
    #define KEY_NUMERIC_6		0x206
    #define KEY_NUMERIC_7		0x207
    #define KEY_NUMERIC_8		0x208
    #define KEY_NUMERIC_9		0x209
    #define KEY_NUMERIC_STAR	0x20a
    #define KEY_NUMERIC_POUND	0x20b
    
    #define KEY_CAMERA_FOCUS	0x210
    #define KEY_WPS_BUTTON		0x211	/* WiFi Protected Setup key */
    
    #define KEY_TOUCHPAD_TOGGLE	0x212	/* Request switch touchpad on or off */
    #define KEY_TOUCHPAD_ON		0x213
    #define KEY_TOUCHPAD_OFF	0x214
    
    #define KEY_CAMERA_ZOOMIN	0x215
    #define KEY_CAMERA_ZOOMOUT	0x216
    #define KEY_CAMERA_UP		0x217
    #define KEY_CAMERA_DOWN		0x218
    #define KEY_CAMERA_LEFT		0x219
    #define KEY_CAMERA_RIGHT	0x21a
    
    #define KEY_ATTENDANT_ON	0x21b
    #define KEY_ATTENDANT_OFF	0x21c
    #define KEY_ATTENDANT_TOGGLE	0x21d	/* Attendant call on or off */
    #define KEY_LIGHTS_TOGGLE	0x21e	/* Reading light on or off */
    
    #define BTN_DPAD_UP		0x220
    #define BTN_DPAD_DOWN		0x221
    #define BTN_DPAD_LEFT		0x222
    #define BTN_DPAD_RIGHT		0x223
    
    #define BTN_TRIGGER_HAPPY		0x2c0
    #define BTN_TRIGGER_HAPPY1		0x2c0
    #define BTN_TRIGGER_HAPPY2		0x2c1
    #define BTN_TRIGGER_HAPPY3		0x2c2
    #define BTN_TRIGGER_HAPPY4		0x2c3
    #define BTN_TRIGGER_HAPPY5		0x2c4
    #define BTN_TRIGGER_HAPPY6		0x2c5
    #define BTN_TRIGGER_HAPPY7		0x2c6
    #define BTN_TRIGGER_HAPPY8		0x2c7
    #define BTN_TRIGGER_HAPPY9		0x2c8
    #define BTN_TRIGGER_HAPPY10		0x2c9
    #define BTN_TRIGGER_HAPPY11		0x2ca
    #define BTN_TRIGGER_HAPPY12		0x2cb
    #define BTN_TRIGGER_HAPPY13		0x2cc
    #define BTN_TRIGGER_HAPPY14		0x2cd
    #define BTN_TRIGGER_HAPPY15		0x2ce
    #define BTN_TRIGGER_HAPPY16		0x2cf
    #define BTN_TRIGGER_HAPPY17		0x2d0
    #define BTN_TRIGGER_HAPPY18		0x2d1
    #define BTN_TRIGGER_HAPPY19		0x2d2
    #define BTN_TRIGGER_HAPPY20		0x2d3
    #define BTN_TRIGGER_HAPPY21		0x2d4
    #define BTN_TRIGGER_HAPPY22		0x2d5
    #define BTN_TRIGGER_HAPPY23		0x2d6
    #define BTN_TRIGGER_HAPPY24		0x2d7
    #define BTN_TRIGGER_HAPPY25		0x2d8
    #define BTN_TRIGGER_HAPPY26		0x2d9
    #define BTN_TRIGGER_HAPPY27		0x2da
    #define BTN_TRIGGER_HAPPY28		0x2db
    #define BTN_TRIGGER_HAPPY29		0x2dc
    #define BTN_TRIGGER_HAPPY30		0x2dd
    #define BTN_TRIGGER_HAPPY31		0x2de
    #define BTN_TRIGGER_HAPPY32		0x2df
    #define BTN_TRIGGER_HAPPY33		0x2e0
    #define BTN_TRIGGER_HAPPY34		0x2e1
    #define BTN_TRIGGER_HAPPY35		0x2e2
    #define BTN_TRIGGER_HAPPY36		0x2e3
    #define BTN_TRIGGER_HAPPY37		0x2e4
    #define BTN_TRIGGER_HAPPY38		0x2e5
    #define BTN_TRIGGER_HAPPY39		0x2e6
    #define BTN_TRIGGER_HAPPY40		0x2e7
    
    /* We avoid low common keys in module aliases so they don't get huge. */
    #define KEY_MIN_INTERESTING	KEY_MUTE
    #define KEY_MAX			0x2ff
    #define KEY_CNT			(KEY_MAX+1)
    
    /*
     * Relative axes
     */
    
    #define REL_X			0x00
    #define REL_Y			0x01
    #define REL_Z			0x02
    #define REL_RX			0x03
    #define REL_RY			0x04
    #define REL_RZ			0x05
    #define REL_HWHEEL		0x06
    #define REL_DIAL		0x07
    #define REL_WHEEL		0x08
    #define REL_MISC		0x09
    #define REL_MAX			0x0f
    #define REL_CNT			(REL_MAX+1)
    
    /*
     * Absolute axes
     */
    
    #define ABS_X			0x00
    #define ABS_Y			0x01
    #define ABS_Z			0x02
    #define ABS_RX			0x03
    #define ABS_RY			0x04
    #define ABS_RZ			0x05
    #define ABS_THROTTLE		0x06
    #define ABS_RUDDER		0x07
    #define ABS_WHEEL		0x08
    #define ABS_GAS			0x09
    #define ABS_BRAKE		0x0a
    #define ABS_HAT0X		0x10
    #define ABS_HAT0Y		0x11
    #define ABS_HAT1X		0x12
    #define ABS_HAT1Y		0x13
    #define ABS_HAT2X		0x14
    #define ABS_HAT2Y		0x15
    #define ABS_HAT3X		0x16
    #define ABS_HAT3Y		0x17
    #define ABS_PRESSURE		0x18
    #define ABS_DISTANCE		0x19
    #define ABS_TILT_X		0x1a
    #define ABS_TILT_Y		0x1b
    #define ABS_TOOL_WIDTH		0x1c
    
    #define ABS_VOLUME		0x20
    
    #define ABS_MISC		0x28
    
    #define ABS_MT_SLOT		0x2f	/* MT slot being modified */
    #define ABS_MT_TOUCH_MAJOR	0x30	/* Major axis of touching ellipse */
    #define ABS_MT_TOUCH_MINOR	0x31	/* Minor axis (omit if circular) */
    #define ABS_MT_WIDTH_MAJOR	0x32	/* Major axis of approaching ellipse */
    #define ABS_MT_WIDTH_MINOR	0x33	/* Minor axis (omit if circular) */
    #define ABS_MT_ORIENTATION	0x34	/* Ellipse orientation */
    #define ABS_MT_POSITION_X	0x35	/* Center X touch position */
    #define ABS_MT_POSITION_Y	0x36	/* Center Y touch position */
    #define ABS_MT_TOOL_TYPE	0x37	/* Type of touching device */
    #define ABS_MT_BLOB_ID		0x38	/* Group a set of packets as a blob */
    #define ABS_MT_TRACKING_ID	0x39	/* Unique ID of initiated contact */
    #define ABS_MT_PRESSURE		0x3a	/* Pressure on contact area */
    #define ABS_MT_DISTANCE		0x3b	/* Contact hover distance */
    #define ABS_MT_TOOL_X		0x3c	/* Center X tool position */
    #define ABS_MT_TOOL_Y		0x3d	/* Center Y tool position */
    
    
    #define ABS_MAX			0x3f
    #define ABS_CNT			(ABS_MAX+1)
    
    /*
     * Switch events
     */
    
    #define SW_LID			0x00  /* set = lid shut */
    #define SW_TABLET_MODE		0x01  /* set = tablet mode */
    #define SW_HEADPHONE_INSERT	0x02  /* set = inserted */
    #define SW_RFKILL_ALL		0x03  /* rfkill master switch, type "any"
    					 set = radio enabled */
    #define SW_RADIO		SW_RFKILL_ALL	/* deprecated */
    #define SW_MICROPHONE_INSERT	0x04  /* set = inserted */
    #define SW_DOCK			0x05  /* set = plugged into dock */
    #define SW_LINEOUT_INSERT	0x06  /* set = inserted */
    #define SW_JACK_PHYSICAL_INSERT 0x07  /* set = mechanical switch set */
    #define SW_VIDEOOUT_INSERT	0x08  /* set = inserted */
    #define SW_CAMERA_LENS_COVER	0x09  /* set = lens covered */
    #define SW_KEYPAD_SLIDE		0x0a  /* set = keypad slide out */
    #define SW_FRONT_PROXIMITY	0x0b  /* set = front proximity sensor active */
    #define SW_ROTATE_LOCK		0x0c  /* set = rotate locked/disabled */
    #define SW_LINEIN_INSERT	0x0d  /* set = inserted */
    #define SW_MAX			0x0f
    #define SW_CNT			(SW_MAX+1)
    
    /*
     * Misc events
     */
    
    #define MSC_SERIAL		0x00
    #define MSC_PULSELED		0x01
    #define MSC_GESTURE		0x02
    #define MSC_RAW			0x03
    #define MSC_SCAN		0x04
    #define MSC_TIMESTAMP		0x05
    #define MSC_MAX			0x07
    #define MSC_CNT			(MSC_MAX+1)
    
    /*
     * LEDs
     */
    
    #define LED_NUML		0x00
    #define LED_CAPSL		0x01
    #define LED_SCROLLL		0x02
    #define LED_COMPOSE		0x03
    #define LED_KANA		0x04
    #define LED_SLEEP		0x05
    #define LED_SUSPEND		0x06
    #define LED_MUTE		0x07
    #define LED_MISC		0x08
    #define LED_MAIL		0x09
    #define LED_CHARGING		0x0a
    #define LED_MAX			0x0f
    #define LED_CNT			(LED_MAX+1)
    
    /*
     * Autorepeat values
     */
    
    #define REP_DELAY		0x00
    #define REP_PERIOD		0x01
    #define REP_MAX			0x01
    #define REP_CNT			(REP_MAX+1)
    
    /*
     * Sounds
     */
    
    #define SND_CLICK		0x00
    #define SND_BELL		0x01
    #define SND_TONE		0x02
    #define SND_MAX			0x07
    #define SND_CNT			(SND_MAX+1)
    
    /*
     * IDs.
     */
    
    #define ID_BUS			0
    #define ID_VENDOR		1
    #define ID_PRODUCT		2
    #define ID_VERSION		3
    
    #define BUS_PCI			0x01
    #define BUS_ISAPNP		0x02
    #define BUS_USB			0x03
    #define BUS_HIL			0x04
    #define BUS_BLUETOOTH		0x05
    #define BUS_VIRTUAL		0x06
    
    #define BUS_ISA			0x10
    #define BUS_I8042		0x11
    #define BUS_XTKBD		0x12
    #define BUS_RS232		0x13
    #define BUS_GAMEPORT		0x14
    #define BUS_PARPORT		0x15
    #define BUS_AMIGA		0x16
    #define BUS_ADB			0x17
    #define BUS_I2C			0x18
    #define BUS_HOST		0x19
    #define BUS_GSC			0x1A
    #define BUS_ATARI		0x1B
    #define BUS_SPI			0x1C
    
    /*
     * MT_TOOL types
     */
    #define MT_TOOL_FINGER		0
    #define MT_TOOL_PEN		1
    #define MT_TOOL_MAX		1
    
    /*
     * Values describing the status of a force-feedback effect
     */
    #define FF_STATUS_STOPPED	0x00
    #define FF_STATUS_PLAYING	0x01
    #define FF_STATUS_MAX		0x01
    
    /*
     * Structures used in ioctls to upload effects to a device
     * They are pieces of a bigger structure (called ff_effect)
     */
    
    /*
     * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
     * should not be used and have unspecified results.
     */
    
    /**
     * struct ff_replay - defines scheduling of the force-feedback effect
     * @length: duration of the effect
     * @delay: delay before effect should start playing
     */
    struct ff_replay {
    	__u16 length;
    	__u16 delay;
    };
    
    /**
     * struct ff_trigger - defines what triggers the force-feedback effect
     * @button: number of the button triggering the effect
     * @interval: controls how soon the effect can be re-triggered
     */
    struct ff_trigger {
    	__u16 button;
    	__u16 interval;
    };
    
    /**
     * struct ff_envelope - generic force-feedback effect envelope
     * @attack_length: duration of the attack (ms)
     * @attack_level: level at the beginning of the attack
     * @fade_length: duration of fade (ms)
     * @fade_level: level at the end of fade
     *
     * The @attack_level and @fade_level are absolute values; when applying
     * envelope force-feedback core will convert to positive/negative
     * value based on polarity of the default level of the effect.
     * Valid range for the attack and fade levels is 0x0000 - 0x7fff
     */
    struct ff_envelope {
    	__u16 attack_length;
    	__u16 attack_level;
    	__u16 fade_length;
    	__u16 fade_level;
    };
    
    /**
     * struct ff_constant_effect - defines parameters of a constant force-feedback effect
     * @level: strength of the effect; may be negative
     * @envelope: envelope data
     */
    struct ff_constant_effect {
    	__s16 level;
    	struct ff_envelope envelope;
    };
    
    /**
     * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
     * @start_level: beginning strength of the effect; may be negative
     * @end_level: final strength of the effect; may be negative
     * @envelope: envelope data
     */
    struct ff_ramp_effect {
    	__s16 start_level;
    	__s16 end_level;
    	struct ff_envelope envelope;
    };
    
    /**
     * struct ff_condition_effect - defines a spring or friction force-feedback effect
     * @right_saturation: maximum level when joystick moved all way to the right
     * @left_saturation: same for the left side
     * @right_coeff: controls how fast the force grows when the joystick moves
     *	to the right
     * @left_coeff: same for the left side
     * @deadband: size of the dead zone, where no force is produced
     * @center: position of the dead zone
     */
    struct ff_condition_effect {
    	__u16 right_saturation;
    	__u16 left_saturation;
    
    	__s16 right_coeff;
    	__s16 left_coeff;
    
    	__u16 deadband;
    	__s16 center;
    };
    
    /**
     * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
     * @waveform: kind of the effect (wave)
     * @period: period of the wave (ms)
     * @magnitude: peak value
     * @offset: mean value of the wave (roughly)
     * @phase: 'horizontal' shift
     * @envelope: envelope data
     * @custom_len: number of samples (FF_CUSTOM only)
     * @custom_data: buffer of samples (FF_CUSTOM only)
     *
     * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
     * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
     * for the time being as no driver supports it yet.
     *
     * Note: the data pointed by custom_data is copied by the driver.
     * You can therefore dispose of the memory after the upload/update.
     */
    struct ff_periodic_effect {
    	__u16 waveform;
    	__u16 period;
    	__s16 magnitude;
    	__s16 offset;
    	__u16 phase;
    
    	struct ff_envelope envelope;
    
    	__u32 custom_len;
    	__s16 __user *custom_data;
    };
    
    /**
     * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
     * @strong_magnitude: magnitude of the heavy motor
     * @weak_magnitude: magnitude of the light one
     *
     * Some rumble pads have two motors of different weight. Strong_magnitude
     * represents the magnitude of the vibration generated by the heavy one.
     */
    struct ff_rumble_effect {
    	__u16 strong_magnitude;
    	__u16 weak_magnitude;
    };
    
    /**
     * struct ff_effect - defines force feedback effect
     * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
     *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
     * @id: an unique id assigned to an effect
     * @direction: direction of the effect
     * @trigger: trigger conditions (struct ff_trigger)
     * @replay: scheduling of the effect (struct ff_replay)
     * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
     *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
     *	defining effect parameters
     *
     * This structure is sent through ioctl from the application to the driver.
     * To create a new effect application should set its @id to -1; the kernel
     * will return assigned @id which can later be used to update or delete
     * this effect.
     *
     * Direction of the effect is encoded as follows:
     *	0 deg -> 0x0000 (down)
     *	90 deg -> 0x4000 (left)
     *	180 deg -> 0x8000 (up)
     *	270 deg -> 0xC000 (right)
     */
    struct ff_effect {
    	__u16 type;
    	__s16 id;
    	__u16 direction;
    	struct ff_trigger trigger;
    	struct ff_replay replay;
    
    	union {
    		struct ff_constant_effect constant;
    		struct ff_ramp_effect ramp;
    		struct ff_periodic_effect periodic;
    		struct ff_condition_effect condition[2]; /* One for each axis */
    		struct ff_rumble_effect rumble;
    	} u;
    };
    
    /*
     * Force feedback effect types
     */
    
    #define FF_RUMBLE	0x50
    #define FF_PERIODIC	0x51
    #define FF_CONSTANT	0x52
    #define FF_SPRING	0x53
    #define FF_FRICTION	0x54
    #define FF_DAMPER	0x55
    #define FF_INERTIA	0x56
    #define FF_RAMP		0x57
    
    #define FF_EFFECT_MIN	FF_RUMBLE
    #define FF_EFFECT_MAX	FF_RAMP
    
    /*
     * Force feedback periodic effect types
     */
    
    #define FF_SQUARE	0x58
    #define FF_TRIANGLE	0x59
    #define FF_SINE		0x5a
    #define FF_SAW_UP	0x5b
    #define FF_SAW_DOWN	0x5c
    #define FF_CUSTOM	0x5d
    
    #define FF_WAVEFORM_MIN	FF_SQUARE
    #define FF_WAVEFORM_MAX	FF_CUSTOM
    
    /*
     * Set ff device properties
     */
    
    #define FF_GAIN		0x60
    #define FF_AUTOCENTER	0x61
    
    #define FF_MAX		0x7f
    #define FF_CNT		(FF_MAX+1)
    
    #endif /* _UAPI_INPUT_H */