- Nov 05, 2013
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Fabian Homborg authored
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Fabian Homborg authored
It currently doesn't appear to be possible to do otherwise, as * tabGroupChanged is called for all clients in the tabgroup (at least once it's built) * client.tabGroup is always undefined
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- Nov 04, 2013
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Fabian Homborg authored
This avoids an infinite loop (fortunately it'd be recursive, so the stack would kill it)
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Fabian Homborg authored
* Bugfixes (including resizing) * "Animate" window move and resize * Actually retile windows after they added borders etc
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Fabian Homborg authored
Remove some unused or commented lines, fix a minor typo
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Fabian Homborg authored
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Fabian Homborg authored
This is now pseudo-animated, which is much nicer than an outline anyway
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Fabian Homborg authored
This didn't actually work before, but now we can handle clients getting borders and some other stuff better
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Fabian Homborg authored
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Fabian Homborg authored
(Also simplify code)
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- Nov 03, 2013
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Fabian Homborg authored
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- Oct 30, 2013
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Fabian Homborg authored
Update docs * Remember width after resize in HalfLayout * Add a shortcut to toggle window borders
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Fabian Homborg authored
Remove an additional layout.activate and movestep handling (only in tilingmanager) as they do _nothing_
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Fabian Homborg authored
Defaults to Meta+U
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- Oct 27, 2013
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Fabian Homborg authored
This means you can now resize it, close everything, and it will keep the width ratio
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- Oct 25, 2013
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Fabian Homborg authored
This only applies to the focus hotkeys
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Fabian Homborg authored
This includes error checking and initializing variables to proper values
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Fabian Homborg authored
This also introduces a proper method to add clients to a tile and remove clients from it which allows us to do sanity checking
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Fabian Homborg authored
Previously, it was possible to go down from tile 0 to tile 1, but not up from 1 to 0. Now, don't allow going down from tile 0 (as it's not actually down).
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Fabian Homborg authored
- Oct 24, 2013
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Fabian Homborg authored
* Retile on layout switch * Keep desktop floating even on switch * Error checking (more)
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Fabian Homborg authored
This is literally a one-line change.
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Fabian Homborg authored
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Fabian Homborg authored
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Fabian Homborg authored
* Enable resize animations * Fix resizing bladelayout * Fix panel adjusting (with a workaround)
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Fabian Homborg authored
We always seem to get the full area when we ask for a desktop that's not the first (0).
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- Oct 23, 2013
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Fabian Homborg authored
These may be janky, but offer useful feedback.
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Fabian Homborg authored
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Fabian Homborg authored
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Fabian Homborg authored
- Bugfixes
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Fabian Homborg authored
Turns out it really _was_ needed.
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Fabian Homborg authored
It's better to be notified when something goes wrong than for it to be ignored silently.
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Fabian Homborg authored
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Fabian Homborg authored
This is completely unnecessary.
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Fabian Homborg authored
This means a huge speedup when you do silly things like make a client fullscreen and not fullscreen fifty times.
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- Oct 22, 2013
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Fabian Homborg authored
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Fabian Homborg authored
The issue was that we never got a tile when the signals were launched (this could have caused other issues as well).
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Fabian Homborg authored
This currently does nothing useful (the outline is shown, but flickers terribly), so don't waste the users CPU.
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Fabian Homborg authored
The former was broken in a previous commit, the latter is now properly introduced (as shaded windows still report the same geometry, we handle them as we do fullscreen windows - not).
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